OpenSceneGraph
osg::ShaderAttribute Member List

This is the complete list of members for osg::ShaderAttribute, including all inherited members.

_dataVarianceosg::Objectprotected
_eventCallbackosg::StateAttributeprotected
_nameosg::Objectprotected
_observerSetosg::Referencedmutableprotected
_parentsosg::StateAttributeprotected
_refCountosg::Referencedmutableprotected
_shaderComponentosg::StateAttributeprotected
_typeosg::ShaderAttributeprotected
_uniformsosg::ShaderAttributeprotected
_updateCallbackosg::StateAttributeprotected
_userDataContainerosg::Objectprotected
addObserver(Observer *observer) constosg::Referenced
addParent(osg::StateSet *object)osg::StateAttributeprotected
addShader(Shader *shader)osg::ShaderAttributeinline
addUniform(Uniform *uniform)osg::ShaderAttribute
ALPHAFUNC enum valueosg::StateAttribute
ANTIALIAS enum valueosg::StateAttribute
apply(State &state) constosg::ShaderAttributevirtual
asCallback()osg::Objectinlinevirtual
asCallback() constosg::Objectinlinevirtual
asCallbackObject()osg::Objectinlinevirtual
asCallbackObject() constosg::Objectinlinevirtual
asCamera()osg::Objectinlinevirtual
asCamera() constosg::Objectinlinevirtual
asDrawable()osg::Objectinlinevirtual
asDrawable() constosg::Objectinlinevirtual
asImage()osg::Objectinlinevirtual
asImage() constosg::Objectinlinevirtual
asNode()osg::Objectinlinevirtual
asNode() constosg::Objectinlinevirtual
asNodeVisitor()osg::Objectinlinevirtual
asNodeVisitor() constosg::Objectinlinevirtual
asStateAttribute()osg::StateAttributeinlinevirtual
asStateAttribute() constosg::StateAttributeinlinevirtual
asStateSet()osg::Objectinlinevirtual
asStateSet() constosg::Objectinlinevirtual
asTexture()osg::StateAttributeinlinevirtual
asTexture() constosg::StateAttributeinlinevirtual
asUniform()osg::Objectinlinevirtual
asUniform() constosg::Objectinlinevirtual
asUniformBase() constosg::Objectinlinevirtual
asUniformBase()osg::Objectinlinevirtual
asUserDataContainer()osg::Objectinlinevirtual
asUserDataContainer() constosg::Objectinlinevirtual
asValueObject()osg::Objectinlinevirtual
asValueObject() constosg::Objectinlinevirtual
ATOMICCOUNTERBUFFERBINDING enum valueosg::StateAttribute
BINDIMAGETEXTURE enum valueosg::StateAttribute
BLENDCOLOR enum valueosg::StateAttribute
BLENDEQUATION enum valueosg::StateAttribute
BLENDFUNC enum valueosg::StateAttribute
Callback typedefosg::StateAttribute
CAPABILITY enum valueosg::StateAttribute
checkValidityOfAssociatedModes(osg::State &) constosg::StateAttributeinlinevirtual
CLAMPCOLOR enum valueosg::StateAttribute
className() constosg::ShaderAttributeinlinevirtual
CLIPCONTROL enum valueosg::StateAttribute
CLIPPLANE enum valueosg::StateAttribute
clone(const osg::CopyOp &copyop) constosg::ShaderAttributeinlinevirtual
cloneType() constosg::ShaderAttributevirtual
COLORMASK enum valueosg::StateAttribute
COLORMATRIX enum valueosg::StateAttribute
COLORTABLE enum valueosg::StateAttribute
compare(const StateAttribute &sa) constosg::ShaderAttributevirtual
compileGLObjects(State &state) constosg::ShaderAttributevirtual
computeDataVariance()osg::Objectinlinevirtual
CULLFACE enum valueosg::StateAttribute
DataVariance enum nameosg::Object
deleteUsingDeleteHandler() constosg::Referencedprotected
DEPTH enum valueosg::StateAttribute
DEPTHRANGEINDEXED enum valueosg::StateAttribute
DYNAMIC enum valueosg::Object
FOG enum valueosg::StateAttribute
FRAGMENTPROGRAM enum valueosg::StateAttribute
FRAME_BUFFER_OBJECT enum valueosg::StateAttribute
FRONTFACE enum valueosg::StateAttribute
getCompoundClassName() constosg::Objectinline
getDataVariance() constosg::Objectinline
getDeleteHandler()osg::Referencedstatic
getEventCallback()osg::StateAttributeinline
getEventCallback() constosg::StateAttributeinline
getGlobalReferencedMutex()osg::Referencedstatic
getMember() constosg::StateAttributeinlinevirtual
getModeUsage(StateAttribute::ModeUsage &usage) constosg::ShaderAttributevirtual
getName() constosg::Objectinline
getNumParents() constosg::StateAttributeinline
getNumShaders() constosg::ShaderAttributeinline
getNumUniforms() constosg::ShaderAttributeinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getOrCreateUserDataContainer()osg::Object
getParent(unsigned int i)osg::StateAttributeinline
getParent(unsigned int i) constosg::StateAttributeinline
getParents() constosg::StateAttributeinline
getRefMutex() constosg::Referencedinline
getShader(unsigned int i)osg::ShaderAttributeinline
getShader(unsigned int i) constosg::ShaderAttributeinline
getShaderComponent()osg::StateAttributeinline
getShaderComponent() constosg::StateAttributeinline
getThreadSafeRefUnref() constosg::Referencedinline
getType() constosg::ShaderAttributeinlinevirtual
getTypeMemberPair() constosg::StateAttributeinline
getUniform(unsigned int i)osg::ShaderAttributeinline
getUniform(unsigned int i) constosg::ShaderAttributeinline
getUpdateCallback()osg::StateAttributeinline
getUpdateCallback() constosg::StateAttributeinline
getUserData()osg::Objectvirtual
getUserData() constosg::Objectvirtual
getUserDataContainer()osg::Objectinline
getUserDataContainer() constosg::Objectinline
getUserValue(const std::string &name, T &value) constosg::Object
getUserValue(const std::string &name, T &value) constosg::Object
GLMode typedefosg::StateAttribute
GLModeValue typedefosg::StateAttribute
HINT enum valueosg::StateAttribute
INDIRECTDRAWBUFFERBINDING enum valueosg::StateAttribute
INHERIT enum valueosg::StateAttribute
isSameKindAs(const osg::Object *obj) constosg::ShaderAttributeinlinevirtual
isTextureAttribute() constosg::StateAttributeinlinevirtual
libraryName() constosg::ShaderAttributeinlinevirtual
LIGHT enum valueosg::StateAttribute
LIGHTMODEL enum valueosg::StateAttribute
LINESTIPPLE enum valueosg::StateAttribute
LINEWIDTH enum valueosg::StateAttribute
LOGICOP enum valueosg::StateAttribute
MATERIAL enum valueosg::StateAttribute
MULTISAMPLE enum valueosg::StateAttribute
Object()osg::Objectinline
Object(bool threadSafeRefUnref)osg::Objectinlineexplicit
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
OFF enum valueosg::StateAttribute
ON enum valueosg::StateAttribute
operator!=(const StateAttribute &rhs) constosg::StateAttributeinline
operator<(const StateAttribute &rhs) constosg::StateAttributeinline
osg::Referenced::operator=(const Referenced &)osg::Referencedinline
operator==(const StateAttribute &rhs) constosg::StateAttributeinline
OSGNV_PARAMETER_BLOCK enum valueosg::StateAttribute
OSGNVCG_PROGRAM enum valueosg::StateAttribute
OSGNVEXT_REGISTER_COMBINERS enum valueosg::StateAttribute
OSGNVEXT_TEXTURE_SHADER enum valueosg::StateAttribute
OSGNVEXT_VERTEX_PROGRAM enum valueosg::StateAttribute
OSGNVPARSE_PROGRAM_PARSER enum valueosg::StateAttribute
OSGNVSLANG_PROGRAM enum valueosg::StateAttribute
OVERRIDE enum valueosg::StateAttribute
OverrideValue typedefosg::StateAttribute
ParentList typedefosg::StateAttribute
PATCH_PARAMETER enum valueosg::StateAttribute
POINT enum valueosg::StateAttribute
POINTSPRITE enum valueosg::StateAttribute
POLYGONMODE enum valueosg::StateAttribute
POLYGONOFFSET enum valueosg::StateAttribute
POLYGONSTIPPLE enum valueosg::StateAttribute
PRIMITIVERESTARTINDEX enum valueosg::StateAttribute
PROGRAM enum valueosg::StateAttribute
PROTECTED enum valueosg::StateAttribute
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(State *state=0) constosg::ShaderAttributevirtual
removeObserver(Observer *observer) constosg::Referenced
removeParent(osg::StateSet *object)osg::StateAttributeprotected
removeShader(unsigned int i)osg::ShaderAttributeinline
removeUniform(unsigned int i)osg::ShaderAttribute
resizeGLObjectBuffers(unsigned int maxSize)osg::ShaderAttributevirtual
SAMPLEMASKI enum valueosg::StateAttribute
SAMPLER enum valueosg::StateAttribute
SCISSOR enum valueosg::StateAttribute
SCISSORINDEXED enum valueosg::StateAttribute
setDataVariance(DataVariance dv)osg::Objectinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setEventCallback(StateAttributeCallback *ec)osg::StateAttribute
setName(const std::string &name)osg::Objectinlinevirtual
setName(const char *name)osg::Objectinline
setShaderComponent(ShaderComponent *sc)osg::StateAttributeinline
setThreadSafeRefUnref(bool threadSafe)osg::Objectvirtual
setType(Type type)osg::ShaderAttribute
setUpdateCallback(StateAttributeCallback *uc)osg::StateAttribute
setUserData(Referenced *obj)osg::Objectvirtual
setUserData(const ref_ptr< T > &ud)osg::Objectinline
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserDataContainer(const ref_ptr< T > &udc)osg::Objectinline
setUserValue(const std::string &name, const T &value)osg::Object
SHADEMODEL enum valueosg::StateAttribute
ShaderAttribute()osg::ShaderAttribute
ShaderAttribute(const ShaderAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::ShaderAttribute
SHADERSTORAGEBUFFERBINDING enum valueosg::StateAttribute
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
StateAttribute()osg::StateAttribute
StateAttribute(const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::StateAttributeinline
STATIC enum valueosg::Object
STENCIL enum valueosg::StateAttribute
TEXENV enum valueosg::StateAttribute
TEXENVFILTER enum valueosg::StateAttribute
TEXGEN enum valueosg::StateAttribute
TEXMAT enum valueosg::StateAttribute
TEXTURE enum valueosg::StateAttribute
TRANSFORMFEEDBACKBUFFERBINDING enum valueosg::StateAttribute
Type enum nameosg::StateAttribute
TypeMemberPair typedefosg::StateAttribute
UNIFORMBUFFERBINDING enum valueosg::StateAttribute
Uniforms typedefosg::ShaderAttributeprotected
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
UNSPECIFIED enum valueosg::Object
VALIDATOR enum valueosg::StateAttribute
Values enum nameosg::StateAttribute
VERTEX_ATTRIB_DIVISOR enum valueosg::StateAttribute
VERTEXPROGRAM enum valueosg::StateAttribute
VIEWMATRIXEXTRACTOR enum valueosg::StateAttribute
VIEWPORT enum valueosg::StateAttribute
VIEWPORTINDEXED enum valueosg::StateAttribute
~Object()osg::Objectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~ShaderAttribute()osg::ShaderAttributeprotectedvirtual
~StateAttribute()osg::StateAttributeinlineprotectedvirtual