| _vertexArrayPtr | osg::TemplatePrimitiveFunctor< T > | protected |
| _vertexArraySize | osg::TemplatePrimitiveFunctor< T > | protected |
| drawArrays(GLenum mode, GLint first, GLsizei count) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| drawElements(GLenum mode, GLsizei count, const GLubyte *indices) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| drawElements(GLenum mode, GLsizei count, const GLushort *indices) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| drawElements(GLenum mode, GLsizei count, const GLuint *indices) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| drawElementsTemplate(GLenum mode, GLsizei count, const IndexType *indices) | osg::TemplatePrimitiveFunctor< T > | inline |
| setVertexArray(unsigned int, const Vec2 *) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| setVertexArray(unsigned int count, const Vec3 *vertices) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| setVertexArray(unsigned int, const Vec4 *) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| setVertexArray(unsigned int, const Vec2d *) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| setVertexArray(unsigned int, const Vec3d *) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| setVertexArray(unsigned int, const Vec4d *) | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |
| TemplatePrimitiveFunctor() | osg::TemplatePrimitiveFunctor< T > | inline |
| ~PrimitiveFunctor() | osg::PrimitiveFunctor | inlinevirtual |
| ~TemplatePrimitiveFunctor() | osg::TemplatePrimitiveFunctor< T > | inlinevirtual |