OpenSceneGraph
osg::Texture::TextureObject Member List

This is the complete list of members for osg::Texture::TextureObject, including all inherited members.

_allocatedosg::Texture::TextureObject
_frameLastUsedosg::Texture::TextureObject
_idosg::Texture::TextureObject
_nextosg::Texture::TextureObject
_observerSetosg::Referencedmutableprotected
_previousosg::Texture::TextureObject
_profileosg::Texture::TextureObject
_refCountosg::Referencedmutableprotected
_setosg::Texture::TextureObject
_textureosg::Texture::TextureObject
_timeStamposg::Texture::TextureObject
addObserver(Observer *observer) constosg::Referenced
bind(osg::State &state)osg::Texture::TextureObject
deleteUsingDeleteHandler() constosg::Referencedprotected
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getRefMutex() constosg::Referencedinline
getTexture() constosg::Texture::TextureObjectinline
getThreadSafeRefUnref() constosg::Referencedinline
getTimeStamp() constosg::Texture::TextureObjectinline
GraphicsObject()osg::GraphicsObject
id() constosg::Texture::TextureObjectinline
isAllocated() constosg::Texture::TextureObjectinline
isReusable() constosg::Texture::TextureObjectinline
match(GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObjectinline
operator=(const Referenced &)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
release()osg::Texture::TextureObject
removeObserver(Observer *observer) constosg::Referenced
setAllocated(bool allocated=true)osg::Texture::TextureObjectinline
setAllocated(GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObject
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setTexture(Texture *texture)osg::Texture::TextureObjectinline
setThreadSafeRefUnref(bool)osg::Referencedinlinevirtual
setTimeStamp(double timestamp)osg::Texture::TextureObjectinline
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
size() constosg::Texture::TextureObjectinline
target() constosg::Texture::TextureObjectinline
TextureObject(Texture *texture, GLuint id, GLenum target)osg::Texture::TextureObjectinline
TextureObject(Texture *texture, GLuint id, const TextureProfile &profile)osg::Texture::TextureObjectinline
TextureObject(Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border)osg::Texture::TextureObjectinline
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~GraphicsObject()osg::GraphicsObjectprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~TextureObject()osg::Texture::TextureObjectprotectedvirtual