OpenSceneGraph
osg::VertexArrayState::ArrayDispatch Member List

This is the complete list of members for osg::VertexArrayState::ArrayDispatch, including all inherited members.

_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
activeosg::VertexArrayState::ArrayDispatch
addObserver(Observer *observer) constosg::Referenced
arrayosg::VertexArrayState::ArrayDispatch
ArrayDispatch()osg::VertexArrayState::ArrayDispatchinline
className() const =0osg::VertexArrayState::ArrayDispatchpure virtual
deleteUsingDeleteHandler() constosg::Referencedprotected
disable(osg::State &)osg::VertexArrayState::ArrayDispatchinlinevirtual
dispatch(osg::State &, const osg::Array *)osg::VertexArrayState::ArrayDispatchinlinevirtual
dispatch(osg::State &, const osg::Array *, const osg::GLBufferObject *)osg::VertexArrayState::ArrayDispatchinlinevirtual
dispatch(osg::State &, GLint, GLenum, GLsizei, const GLvoid *, GLboolean)osg::VertexArrayState::ArrayDispatchinlinevirtual
enable_and_dispatch(osg::State &, const osg::Array *)osg::VertexArrayState::ArrayDispatchinlinevirtual
enable_and_dispatch(osg::State &, const osg::Array *, const osg::GLBufferObject *)osg::VertexArrayState::ArrayDispatchinlinevirtual
enable_and_dispatch(osg::State &, GLint, GLenum, GLsizei, const GLvoid *, GLboolean)osg::VertexArrayState::ArrayDispatchinlinevirtual
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getRefMutex() constosg::Referencedinline
getThreadSafeRefUnref() constosg::Referencedinline
isVertexAttribDispatch() constosg::VertexArrayState::ArrayDispatchinlinevirtual
modifiedCountosg::VertexArrayState::ArrayDispatch
operator=(const Referenced &)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) constosg::Referenced
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeRefUnref(bool)osg::Referencedinlinevirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~Referenced()osg::Referencedprotectedvirtual