OpenSceneGraph
osgShadow
ShadowTexture
osgShadow::ShadowTexture Member List
This is the complete list of members for
osgShadow::ShadowTexture
, including all inherited members.
_camera
osgShadow::ShadowTexture
protected
_dataVariance
osg::Object
protected
_dirty
osgShadow::ShadowTechnique
protected
_material
osgShadow::ShadowTexture
protected
_name
osg::Object
protected
_observerSet
osg::Referenced
mutable
protected
_refCount
osg::Referenced
mutable
protected
_shadowedScene
osgShadow::ShadowTechnique
protected
_stateset
osgShadow::ShadowTexture
protected
_texgen
osgShadow::ShadowTexture
protected
_texture
osgShadow::ShadowTexture
protected
_textureUnit
osgShadow::ShadowTexture
protected
_userDataContainer
osg::Object
protected
addObserver
(Observer *observer) const
osg::Referenced
asCallback
()
osg::Object
inline
virtual
asCallback
() const
osg::Object
inline
virtual
asCallbackObject
()
osg::Object
inline
virtual
asCallbackObject
() const
osg::Object
inline
virtual
asCamera
()
osg::Object
inline
virtual
asCamera
() const
osg::Object
inline
virtual
asDrawable
()
osg::Object
inline
virtual
asDrawable
() const
osg::Object
inline
virtual
asImage
()
osg::Object
inline
virtual
asImage
() const
osg::Object
inline
virtual
asNode
()
osg::Object
inline
virtual
asNode
() const
osg::Object
inline
virtual
asNodeVisitor
()
osg::Object
inline
virtual
asNodeVisitor
() const
osg::Object
inline
virtual
asStateAttribute
()
osg::Object
inline
virtual
asStateAttribute
() const
osg::Object
inline
virtual
asStateSet
()
osg::Object
inline
virtual
asStateSet
() const
osg::Object
inline
virtual
asUniform
()
osg::Object
inline
virtual
asUniform
() const
osg::Object
inline
virtual
asUniformBase
() const
osg::Object
inline
virtual
asUniformBase
()
osg::Object
inline
virtual
asUserDataContainer
()
osg::Object
inline
virtual
asUserDataContainer
() const
osg::Object
inline
virtual
asValueObject
()
osg::Object
inline
virtual
asValueObject
() const
osg::Object
inline
virtual
className
() const
osgShadow::ShadowTechnique
inline
virtual
cleanSceneGraph
()
osgShadow::ShadowTexture
virtual
clone
(const CopyOp &) const =0
osg::Object
pure virtual
cloneType
() const =0
osg::Object
pure virtual
computeDataVariance
()
osg::Object
inline
virtual
computeOrthogonalVector
(const osg::Vec3 &direction) const
osgShadow::ShadowTechnique
protected
cull
(osgUtil::CullVisitor &cv)
osgShadow::ShadowTexture
virtual
DataVariance
enum name
osg::Object
deleteUsingDeleteHandler
() const
osg::Referenced
protected
dirty
()
osgShadow::ShadowTechnique
inline
virtual
DYNAMIC
enum value
osg::Object
getCompoundClassName
() const
osg::Object
inline
getDataVariance
() const
osg::Object
inline
getDeleteHandler
()
osg::Referenced
static
getGlobalReferencedMutex
()
osg::Referenced
static
getName
() const
osg::Object
inline
getObserverSet
() const
osg::Referenced
inline
getOrCreateObserverSet
() const
osg::Referenced
getOrCreateUserDataContainer
()
osg::Object
getRefMutex
() const
osg::Referenced
inline
getShadowedScene
()
osgShadow::ShadowTechnique
inline
getShadowedScene
() const
osgShadow::ShadowTechnique
inline
getTextureUnit
() const
osgShadow::ShadowTexture
inline
getThreadSafeRefUnref
() const
osg::Referenced
inline
getUserData
()
osg::Object
virtual
getUserData
() const
osg::Object
virtual
getUserDataContainer
()
osg::Object
inline
getUserDataContainer
() const
osg::Object
inline
getUserValue
(const std::string &name, T &value) const
osg::Object
getUserValue
(const std::string &name, T &value) const
osg::Object
init
()
osgShadow::ShadowTexture
virtual
isSameKindAs
(const osg::Object *obj) const
osgShadow::ShadowTechnique
inline
virtual
libraryName
() const
osgShadow::ShadowTechnique
inline
virtual
META_Object
(osgShadow, ShadowTexture)
osgShadow::ShadowTexture
Object
()
osg::Object
inline
Object
(bool threadSafeRefUnref)
osg::Object
inline
explicit
Object
(const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY)
osg::Object
osg::Referenced::operator=
(const Referenced &)
osg::Referenced
inline
ref
() const
osg::Referenced
inline
referenceCount
() const
osg::Referenced
inline
Referenced
()
osg::Referenced
Referenced
(bool threadSafeRefUnref)
osg::Referenced
explicit
Referenced
(const Referenced &)
osg::Referenced
releaseGLObjects
(osg::State *=0) const
osgShadow::ShadowTexture
virtual
removeObserver
(Observer *observer) const
osg::Referenced
resizeGLObjectBuffers
(unsigned int maxSize)
osgShadow::ShadowTexture
virtual
setDataVariance
(DataVariance dv)
osg::Object
inline
setDeleteHandler
(DeleteHandler *handler)
osg::Referenced
static
setName
(const std::string &name)
osg::Object
inline
virtual
setName
(const char *name)
osg::Object
inline
setShadowedScene
(ShadowedScene *ss)
osgShadow::ShadowTechnique
virtual
setTextureUnit
(unsigned int unit)
osgShadow::ShadowTexture
setThreadSafeRefUnref
(bool threadSafe)
osg::Object
virtual
setUserData
(Referenced *obj)
osg::Object
virtual
setUserData
(const ref_ptr< T > &ud)
osg::Object
inline
setUserDataContainer
(osg::UserDataContainer *udc)
osg::Object
setUserDataContainer
(const ref_ptr< T > &udc)
osg::Object
inline
setUserValue
(const std::string &name, const T &value)
osg::Object
ShadowTechnique
()
osgShadow::ShadowTechnique
ShadowTechnique
(const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY)
osgShadow::ShadowTechnique
ShadowTexture
()
osgShadow::ShadowTexture
ShadowTexture
(const ShadowTexture &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY)
osgShadow::ShadowTexture
signalObserversAndDelete
(bool signalDelete, bool doDelete) const
osg::Referenced
protected
STATIC
enum value
osg::Object
traverse
(osg::NodeVisitor &nv)
osgShadow::ShadowTechnique
virtual
unref
() const
osg::Referenced
inline
unref_nodelete
() const
osg::Referenced
UNSPECIFIED
enum value
osg::Object
update
(osg::NodeVisitor &nv)
osgShadow::ShadowTexture
virtual
~Object
()
osg::Object
protected
virtual
~Referenced
()
osg::Referenced
protected
virtual
~ShadowTechnique
()
osgShadow::ShadowTechnique
protected
virtual
~ShadowTexture
()
osgShadow::ShadowTexture
inline
protected
virtual
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