OpenSceneGraph
osgUtil::GLObjectsOperation Member List

This is the complete list of members for osgUtil::GLObjectsOperation, including all inherited members.

_keeposg::Operationprotected
_modeosgUtil::GLObjectsOperationprotected
_nameosg::Operationprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
_subgraphosgUtil::GLObjectsOperationprotected
addObserver(Observer *observer) constosg::Referenced
deleteUsingDeleteHandler() constosg::Referencedprotected
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getKeep() constosg::Operationinline
getName() constosg::Operationinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getRefMutex() constosg::Referencedinline
getThreadSafeRefUnref() constosg::Referencedinline
GLObjectsOperation(GLObjectsVisitor::Mode mode=GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES)osgUtil::GLObjectsOperation
GLObjectsOperation(osg::Node *subgraph, GLObjectsVisitor::Mode mode=GLObjectsVisitor::COMPILE_DISPLAY_LISTS|GLObjectsVisitor::COMPILE_STATE_ATTRIBUTES|GLObjectsVisitor::CHECK_BLACK_LISTED_MODES)osgUtil::GLObjectsOperation
GraphicsOperation(const std::string &name, bool keep)osg::GraphicsOperationinline
Operation(const std::string &name, bool keep)osg::Operationinline
Operation()osg::Operationinlineprotected
operator()(osg::GraphicsContext *context)osgUtil::GLObjectsOperationvirtual
osg::GraphicsOperation::operator()(Object *object)osg::GraphicsOperationvirtual
operator=(const Referenced &)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
release()osg::Operationinlinevirtual
releaseGLObjects(osg::State *=0) constosg::GraphicsOperationinlinevirtual
removeObserver(Observer *observer) constosg::Referenced
resizeGLObjectBuffers(unsigned int)osg::GraphicsOperationinlinevirtual
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setKeep(bool keep)osg::Operationinline
setName(const std::string &name)osg::Operationinline
setThreadSafeRefUnref(bool)osg::Referencedinlinevirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~Operation()osg::Operationinlineprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual