|
unrealcv
|
Classes | |
| class | BaseClient |
| class | Client |
| class | SocketMessage |
Variables | |
| handlers | |
| h = logging.StreamHandler() | |
| propagate | |
| string | fmt = 'I' |
| client = Client((HOST, PORT), None) | |
UnrealCV
===
Provides functions to interact with games built using Unreal Engine.
>>> import unrealcv
>>> (HOST, PORT) = ('localhost', 9000)
>>> client = unrealcv.Client((HOST, PORT))
1.8.12