unrealcv
Classes | Variables
unrealcv Namespace Reference

Classes

class  BaseClient
 
class  Client
 
class  SocketMessage
 

Variables

 handlers
 
 h = logging.StreamHandler()
 
 propagate
 
string fmt = 'I'
 
 client = Client((HOST, PORT), None)
 

Detailed Description

UnrealCV
===
Provides functions to interact with games built using Unreal Engine.

>>> import unrealcv
>>> (HOST, PORT) = ('localhost', 9000)
>>> client = unrealcv.Client((HOST, PORT))