17 #include <ht_platform.h> 18 #include <ht_singleton.h> 20 #include <ht_scene_resource.h> 23 #include <unordered_map> 38 static void Deinitialize();
44 static bool Initialize();
55 static bool LoadScene(
const std::string& sceneName);
66 static std::string SCENE_LIST;
68 std::unordered_map<std::string, Resource::SceneHandle> m_sceneHandles;
69 Scene* m_currentScene;
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_glfwkeyboard.h:21
Defines the singleton scene manager.
Definition: ht_scenemanager_singleton.h:32
Defines a scene.
Definition: ht_scene.h:44