trase
Points.hpp
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33 
35 
36 #ifndef POINTS_H_
37 #define POINTS_H_
38 
39 #include "frontend/Geometry.hpp"
40 
41 namespace trase {
42 
56 class Points : public Geometry {
57 public:
59  explicit Points(Axis *parent) : Geometry(parent) {}
60 
61  virtual ~Points() = default;
62 
63  TRASE_GEOMETRY_DISPATCH_BACKENDS
64 
68  template <typename AnimatedBackend> void draw(AnimatedBackend &backend);
69 
74  template <typename Backend> void draw(Backend &backend, float time);
75 
79  template <typename AnimatedBackend>
80  void draw_legend(AnimatedBackend &backend, const bfloat2_t &box);
81 
86  template <typename Backend>
87  void draw_legend(Backend &backend, float time, const bfloat2_t &box);
88 
89 private:
90  void validate_frames(const bool have_size, const bool have_color,
91  const int n);
92  template <typename AnimatedBackend>
93  void draw_frames(AnimatedBackend &backend);
94  template <typename Backend> void draw_plot(Backend &backend);
95 };
96 
97 } // namespace trase
98 
99 #include "frontend/Points.tcc"
100 
101 #endif // POINTS_H_
a base class for all the backends that support drawing a single frame
Definition: Backend.hpp:50
An 2D axis that can contain zero or more Geometry objects.
Definition: Axis.hpp:85
TRASE_GEOMETRY_DISPATCH_BACKENDS void draw(AnimatedBackend &backend)
draw the full points animation using the AnimatedBackend
Points(Axis *parent)
create a new Points, connecting it to the parent
Definition: Points.hpp:59
a base class for all the backends that support animation over time
Definition: Backend.hpp:62
Definition: Geometry.hpp:54
A collection of one or more filled circles.
Definition: Points.hpp:56
void draw_legend(AnimatedBackend &backend, const bfloat2_t &box)
draw the full points legend animation
Definition: Backend.cpp:39
available geometry types are Points, Line.