AR Design
UBC EML collab with UBC SALA - visualizing IoT data in AR
HoloToolkit.Unity.Utils Member List

This is the complete list of members for HoloToolkit.Unity.Utils, including all inherited members.

ConnectCylinderBetweenPoints(Transform endPointSpace, Vector3 a, Vector3 b, Transform cylTransform)HoloToolkit.Unity.Utilsstatic
GetChildRecursive(Transform t, string name)HoloToolkit.Unity.Utilsstatic
IsInEditor()HoloToolkit.Unity.Utilsstatic
Map(float minA, float maxA, float minB, float maxB, float value)HoloToolkit.Unity.Utilsstatic
MapAndClamp(float minA, float maxA, float minB, float maxB, float value)HoloToolkit.Unity.Utilsstatic
MoveObjectInFrontOfUser(Transform stageTransform, Transform tran, Vector3 offset, float yawOffset)HoloToolkit.Unity.Utilsstatic
SetLayerRecursively(GameObject gameObject, int layer)HoloToolkit.Unity.Utilsstatic
SetMaterialRecursive(Transform t, Material mat)HoloToolkit.Unity.Utilsstatic
SetMaterialRecursiveForName(Transform t, Material mat, string nameToTest)HoloToolkit.Unity.Utilsstatic