5 #include <osg/MatrixTransform> 8 #include "ProtectedGroup.h" 9 #include "EditableWire.h" 43 bool getCamera(osg::Vec3f& eye, osg::Vec3f& center, osg::Vec3f& up,
double& fov2);
46 osg::ref_ptr<osg::Switch> m_switch;
48 osg::Camera* m_camera;
53 #endif // CAMPOSEDATA_H CamPoseData(double fov)
Definition: CamPoseData.cpp:11
bool getVisibility() const
Definition: CamPoseData.cpp:38
A scene graph class that contains all the geometric entities for camera pose drawing.
Definition: EditableWire.h:28
Scene graph entities.
Definition: AddEntityCommand.h:17
entity::EditableWire * getWire() const
Definition: CamPoseData.cpp:61
bool getCamera(osg::Vec3f &eye, osg::Vec3f ¢er, osg::Vec3f &up, double &fov2)
Definition: CamPoseData.cpp:66
void setTransform(osg::Matrix m)
Definition: CamPoseData.cpp:28
A convinience class that inherits full functionality of osg::Group except the methods that allow dire...
Definition: ProtectedGroup.h:17
void setVisibility(bool visibility)
Definition: CamPoseData.cpp:33
static entity::CamPoseData * getParentCamPose(entity::EditableWire *wire)
Definition: CamPoseData.cpp:43
Definition: CamPoseData.h:21