Electronic Arts CMV Video Decoder by Peter Ross (pross.nosp@m.@xvi.nosp@m.d.org)
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#include "libavutil/common.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/imgutils.h"
#include "avcodec.h"
#include "internal.h"
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#define | EA_PREAMBLE_SIZE 8 |
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#define | MVIh_TAG MKTAG('M', 'V', 'I', 'h') |
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§ ff_eacmv_decoder
Initial value:= {
.name = "eacmv",
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_CMV,
.init = cmv_decode_init,
.close = cmv_decode_end,
.decode = cmv_decode_frame,
}
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
Definition: internal.h:186
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
Definition: avcodec.h:959