FFmpeg
Classes | Macros | Typedefs | Variables
mmvideo.c File Reference

American Laser Games MM Video Decoder by Peter Ross (pross.nosp@m.@xvi.nosp@m.d.org) More...

#include "libavutil/intreadwrite.h"
#include "avcodec.h"
#include "bytestream.h"
#include "internal.h"

Classes

struct  MmContext
 

Macros

#define MM_PREAMBLE_SIZE   6
 
#define MM_TYPE_INTER   0x5
 
#define MM_TYPE_INTRA   0x8
 
#define MM_TYPE_INTRA_HH   0xc
 
#define MM_TYPE_INTER_HH   0xd
 
#define MM_TYPE_INTRA_HHV   0xe
 
#define MM_TYPE_INTER_HHV   0xf
 
#define MM_TYPE_PALETTE   0x31
 

Typedefs

typedef struct MmContext MmContext
 

Variables

AVCodec ff_mmvideo_decoder
 

Detailed Description

American Laser Games MM Video Decoder by Peter Ross (pross.nosp@m.@xvi.nosp@m.d.org)

The MM format was used by IBM-PC ports of ALG's "arcade shooter" games, including Mad Dog McCree and Crime Patrol.

Technical details here: http://wiki.multimedia.cx/index.php?title=American_Laser_Games_MM

Variable Documentation

§ ff_mmvideo_decoder

AVCodec ff_mmvideo_decoder
Initial value:
= {
.name = "mmvideo",
.long_name = NULL_IF_CONFIG_SMALL("American Laser Games MM Video"),
.type = AVMEDIA_TYPE_VIDEO,
.id = AV_CODEC_ID_MMVIDEO,
.priv_data_size = sizeof(MmContext),
.init = mm_decode_init,
.close = mm_decode_end,
.decode = mm_decode_frame,
.capabilities = AV_CODEC_CAP_DR1,
}
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
Definition: internal.h:186
Definition: mmvideo.c:49
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
Definition: avcodec.h:959