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FFmpeg
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Texture block (4x4) module. More...
#include <stddef.h>#include <stdint.h>Go to the source code of this file.
Classes | |
| struct | TextureDSPContext |
Macros | |
| #define | TEXTURE_BLOCK_W 4 |
| #define | TEXTURE_BLOCK_H 4 |
Typedefs | |
| typedef struct TextureDSPContext | TextureDSPContext |
Functions | |
| void | ff_texturedsp_init (TextureDSPContext *c) |
| void | ff_texturedspenc_init (TextureDSPContext *c) |
Texture block (4x4) module.
References: https://www.opengl.org/wiki/S3_Texture_Compression https://www.opengl.org/wiki/Red_Green_Texture_Compression https://msdn.microsoft.com/en-us/library/bb694531%28v=vs.85%29.aspx
All functions return how much data has been written or read.
Pixel input or output format is always AV_PIX_FMT_RGBA.
1.8.12