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bool | Create (D3D11_BIND_FLAG type, UINT count, UINT stride, DXGI_FORMAT format, D3D11_USAGE usage, const void *initData=nullptr) |
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bool | Map (void **resource) |
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bool | Unmap () |
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void | Release () |
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unsigned int | GetStride () |
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DXGI_FORMAT | GetFormat () |
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ID3D11Buffer * | Get () const |
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void | OnDestroyDevice (bool fatal) override |
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void | OnCreateDevice () override |
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void | Register () |
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void | Unregister () |
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bool | m_bRegistered = false |
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The documentation for this class was generated from the following files: