108 #include "utility/matrix/Vector.h"   109 #include "utility/matrix/Matrix.h"   110 #include "utility/matrix/ID.h"   111 #include "domain/mesh/element/plane/QuadBase4N.h"   112 #include "domain/mesh/element/utils/physical_properties/SectionFDPhysicalProperties.h"   116 class SectionForceDeformation;
   117 class ASDShellQ4Transformation;
   118 class ASDShellQ4LocalCoordinateSystem;
   130     mutable std::vector<double> m_drill_strain= { 0.0, 0.0, 0.0, 0.0 };
   131     double m_drill_stiffness = 0.0;
   134     double m_angle = 0.0;
   151     void alloc(
bool corotational);
   154     int calculateAll(
Matrix& LHS, 
Vector& RHS, 
int options) 
const;
   156     void AGQIinitialize(
void);
   157     void AGQIupdate(
const Vector& UL) 
const;
   166     ASDShellQ4(
int tag= 0, 
bool corotational= 
true);
   174         bool corotational = 
true);
   184     void Print(std::ostream &, 
int flag);
   197     const Matrix &getInitialStiff(
void) 
const;
   204     int addInertiaLoadToUnbalance(
const Vector& accel);
   220 #endif // ASDShellQ4_h int sendData(Communicator &)
Send members through the communicator argument. 
Definition: ASDShellQ4.cpp:981
Float vector abstraction. 
Definition: Vector.h:94
void zeroLoad(void)
Zeroes the loads over the element. 
Definition: ASDShellQ4.cpp:910
int sendSelf(Communicator &)
Send the object. 
Definition: ASDShellQ4.cpp:1031
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces. 
Definition: ASDShellQ4.cpp:953
Communication parameters between processes. 
Definition: Communicator.h:66
Base class response objects. 
Definition: Response.h:81
int getNumDOF(void) const
return the number of DOF associated with the element. 
Definition: ASDShellQ4.cpp:777
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element. 
Definition: ASDShellQ4.cpp:944
ASDShellQ4 & operator=(const ASDShellQ4 &)
Assignment operator. 
Definition: ASDShellQ4.cpp:664
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix. 
Definition: ASDShellQ4.cpp:827
This class represent the local coordinate system of any element whose geometry is a 4-node Quadrilate...
Definition: ASDShellQ4LocalCoordinateSystem.h:41
int revertToStart(void)
Reverts the element to its initial state. 
Definition: ASDShellQ4.cpp:807
void alive(void)
Reactivates the element. 
Definition: ASDShellQ4.cpp:896
Base class for 4 node quads. 
Definition: QuadBase4N.h:45
Base class for the finite elements. 
Definition: Element.h:112
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: ASDShellQ4.cpp:1064
int recvData(const Communicator &)
Receives members through the communicator argument. 
Definition: ASDShellQ4.cpp:1006
int update(void)
Updates the element state. 
Definition: ASDShellQ4.cpp:819
int revertToLastCommit(void)
Revert to the last committed state. 
Definition: ASDShellQ4.cpp:794
Element * getCopy(void) const
Virtual constructor. 
Definition: ASDShellQ4.cpp:641
int commitState(void)
Commit the current element state. 
Definition: ASDShellQ4.cpp:780
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis. 
Definition: ASDShellQ4.cpp:1178
int setParameter(const std::vector< std::string > &argv, Parameter ¶m)
Sets the value param to the parameter argv. 
Definition: ASDShellQ4.cpp:1229
Definition: ASDShellQ4.h:120
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
ASDShellQ4(int tag=0, bool corotational=true)
Constructor. 
Definition: ASDShellQ4.cpp:613
Matrix of floats. 
Definition: Matrix.h:111
Parameter. 
Definition: Parameter.h:68
const Matrix & getMass(void) const
Returns the mass matrix. 
Definition: ASDShellQ4.cpp:845
void setDomain(Domain *theDomain)
Sets the domain for the element. 
Definition: ASDShellQ4.cpp:683
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117
int recvSelf(const Communicator &)
Receive the object. 
Definition: ASDShellQ4.cpp:1045