xc
Actor.h
1 // -*-c++-*-
2 //----------------------------------------------------------------------------
3 // XC program; finite element analysis code
4 // for structural analysis and design.
5 //
6 // Copyright (C) Luis C. Pérez Tato
7 //
8 // This program derives from OpenSees <http://opensees.berkeley.edu>
9 // developed by the «Pacific earthquake engineering research center».
10 //
11 // Except for the restrictions that may arise from the copyright
12 // of the original program (see copyright_opensees.txt)
13 // XC is free software: you can redistribute it and/or modify
14 // it under the terms of the GNU General Public License as published by
15 // the Free Software Foundation, either version 3 of the License, or
16 // (at your option) any later version.
17 //
18 // This software is distributed in the hope that it will be useful, but
19 // WITHOUT ANY WARRANTY; without even the implied warranty of
20 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 // GNU General Public License for more details.
22 //
23 //
24 // You should have received a copy of the GNU General Public License
25 // along with this program.
26 // If not, see <http://www.gnu.org/licenses/>.
27 //----------------------------------------------------------------------------
28 /* ****************************************************************** **
29 ** OpenSees - Open System for Earthquake Engineering Simulation **
30 ** Pacific Earthquake Engineering Research Center **
31 ** **
32 ** **
33 ** (C) Copyright 1999, The Regents of the University of California **
34 ** All Rights Reserved. **
35 ** **
36 ** Commercial use of this program without express permission of the **
37 ** University of California, Berkeley, is strictly prohibited. See **
38 ** file 'COPYRIGHT' in main directory for information on usage and **
39 ** redistribution, and for a DISCLAIMER OF ALL WARRANTIES. **
40 ** **
41 ** Developed by: **
42 ** Frank McKenna (fmckenna@ce.berkeley.edu) **
43 ** Gregory L. Fenves (fenves@ce.berkeley.edu) **
44 ** Filip C. Filippou (filippou@ce.berkeley.edu) **
45 ** **
46 ** ****************************************************************** */
47 
48 // $Revision: 1.4 $
49 // $Date: 2005/11/23 18:24:30 $
50 // $Source: /usr/local/cvs/OpenSees/SRC/actor/actor/Actor.h,v $
51 
52 
53 #ifndef Actor_h
54 #define Actor_h
55 
56 // Written: fmk
57 // Revision: A
58 //
59 // Purpose: This file contains the class definition for Actor.
60 // Actor is meant to be an abstract base class and thus no objects of it's type
61 // can be instantiated.
62 //
63 // What: "@(#) Actor.h, revA"
64 
65 #include <vector>
66 #include "utility/actor/ShadowActorBase.h"
67 
68 
69 namespace XC {
70 
71 class ObjectBroker;
72 class Message;
73 class Channel;
74 class ChannelAddress;
75 class MovableObject;
76 class Matrix;
77 class Vector;
78 class ID;
79 class FEM_ObjectBroker;
80 
83  {
84  int tag;
85  int (*theMethod)();
88  inline ActorMethod(int tg, int (*f)())
89  : tag(tg), theMethod(f) {}
91  inline ActorMethod *getCopy(void) const
92  { return new ActorMethod(*this); }
93  };
94 
96 //
105 class Actor: public ShadowActorBase
106  {
107  private:
108  int numMethods;
109  int maxNumMethods;
110  std::vector<ActorMethod *> actorMethods;
111  ChannelAddress *theRemoteShadowsAddress;
112 
113  void free_memory(void);
114  void alloc(const std::vector<ActorMethod *> &);
115  int alloc_method(const ActorMethod &);
116 
117  public:
118  Actor(Channel &theChannel, FEM_ObjectBroker &theBroker,int numActorMethods =0);
119  Actor(const Actor &);
120  Actor &operator=(const Actor &);
121  virtual ~Actor(void);
122 
123  virtual int run(void) = 0;
124 
125  virtual int addMethod(int tag, int (*fp)());
126  virtual int getMethod();
127  virtual int processMethod(int tag);
128 
129  virtual int sendObject(MovableObject &theObject, ChannelAddress *theAddress =0);
130  virtual int recvObject(MovableObject &theObject, ChannelAddress *theAddress =0);
131 
132  virtual int sendMessage(const Message &theMessage, ChannelAddress *theAddress =0);
133  virtual int recvMessage(Message &theMessage, ChannelAddress *theAddress =0);
134 
135  virtual int sendMatrix(const Matrix &theMatrix, ChannelAddress *theAddress =0);
136  virtual int recvMatrix(Matrix &theMatrix, ChannelAddress *theAddress =0);
137 
138  virtual int sendVector(const Vector &theVector, ChannelAddress *theAddress =0);
139  virtual int recvVector(Vector &theVector, ChannelAddress *theAddress =0);
140 
141  virtual int sendID(const ID &theID, ChannelAddress *theAddress =0);
142  virtual int recvID(ID &theID, ChannelAddress *theAddress =0);
143 
144  ChannelAddress *getShadowsAddressPtr(void) const;
145 
146  };
147 
148 } // end of XC namespace
149 
150 #endif
151 
Float vector abstraction.
Definition: Vector.h:94
int tag
Object identifier.
Definition: Actor.h:84
int(* theMethod)()
Returns the pointer to the method.
Definition: Actor.h:86
Object that can move between processes.
Definition: MovableObject.h:100
ActorMethod * getCopy(void) const
Virtual constructor.
Definition: Actor.h:91
FEM_ObjectBroker is is an object broker class for the finite element method.
Definition: FEM_ObjectBroker.h:151
Vector of integers.
Definition: ID.h:95
Base class for Actor and Shadow objects.
Definition: ShadowActorBase.h:47
Channel is an abstract base class which defines the channel interface.
Definition: Channel.h:92
Message between processes.
Definition: Message.h:77
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
ActorMethod(int tg, int(*f)())
Constructor.
Definition: Actor.h:88
Base class for classes that encapsulate channel addresses.
Definition: ChannelAddress.h:78
Remote object associated with a shadow (local) object.
Definition: Actor.h:105
Matrix of floats.
Definition: Matrix.h:111
Wrapper for pointers to methods of the Actor class.
Definition: Actor.h:82