30 #ifndef BeamColumnWithSectionFDTrf2d_h 31 #define BeamColumnWithSectionFDTrf2d_h 33 #include <domain/mesh/element/truss_beam_column/BeamColumnWithSectionFD.h> virtual ElementalLoad * createInertiaLoad(const Vector &)
Creates the inertia load that corresponds to the acceleration argument.
Definition: BeamColumnWithSectionFDTrf2d.cc:109
Float vector abstraction.
Definition: Vector.h:94
int sendData(Communicator &comm)
Send members through the communicator argument.
Definition: BeamColumnWithSectionFDTrf2d.cc:132
2D beam element with SectionForceDeformation type material.
Definition: BeamColumnWithSectionFDTrf2d.h:44
Communication parameters between processes.
Definition: Communicator.h:66
int recvData(const Communicator &comm)
Receives members through the communicator argument.
Definition: BeamColumnWithSectionFDTrf2d.cc:140
CrdTransf provides the abstraction of a frame coordinate transformation.
Definition: CrdTransf.h:88
Base class for materials.
Definition: Material.h:93
~BeamColumnWithSectionFDTrf2d(void)
Destructor.
Definition: BeamColumnWithSectionFDTrf2d.cc:89
Base class for 2D coordinate transformation.
Definition: CrdTransf2d.h:78
void setCoordTransf(const CrdTransf &)
Assigns the coordinate transformation.
Definition: BeamColumnWithSectionFDTrf2d.cc:104
virtual CrdTransf * getCoordTransf(void)
Returns (if possible) a pointer to the coordinate transformation.
Definition: BeamColumnWithSectionFDTrf2d.cc:96
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
Base class for loads over elements.
Definition: ElementalLoad.h:79
Beam-column element with PrismaticBarCrossSection material.
Definition: BeamColumnWithSectionFD.h:43
void set_transf(const CrdTransf *trf)
Asigna la coordinate transformation.
Definition: BeamColumnWithSectionFDTrf2d.cc:35