59 #ifndef DispBeamColumn3d_h 60 #define DispBeamColumn3d_h 62 #include <domain/mesh/element/truss_beam_column/BeamColumnWithSectionFDTrf3d.h> 63 #include <utility/matrix/Matrix.h> 64 #include <utility/matrix/Vector.h> 65 #include "domain/mesh/element/utils/fvectors/FVectorBeamColumn3d.h" 69 class PrismaticBarCrossSection;
72 class BeamIntegration;
87 const Matrix &getInitialBasicStiff(
void)
const;
97 static double workArea[];
123 const Matrix &getInitialStiff(
void)
const;
128 int addInertiaLoadToUnbalance(
const Vector &accel);
136 void Print(std::ostream &s,
int flag =0)
const;
144 const Vector & getResistingForceSensitivity(
int gradNumber);
145 const Matrix & getKiSensitivity(
int gradNumber);
146 const Matrix & getMassSensitivity(
int gradNumber);
147 int commitSensitivity(
int gradNumber,
int numGrads);
Float vector abstraction.
Definition: Vector.h:94
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: DispBeamColumn3d.cpp:154
Communication parameters between processes.
Definition: Communicator.h:66
Base class response objects.
Definition: Response.h:81
int getResponse(int responseID, Information &eleInfo)
Obtain information from an analysis.
Definition: DispBeamColumn3d.cpp:807
Internal forces for a beam column 3D element.
Definition: FVectorBeamColumn3d.h:41
int recvSelf(const Communicator &)
Receive the object.
Definition: DispBeamColumn3d.cpp:725
CrdTransf provides the abstraction of a frame coordinate transformation.
Definition: CrdTransf.h:88
int activateParameter(int parameterID)
Activates the parameter identified by parameterID.
Definition: DispBeamColumn3d.cpp:996
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element.
Definition: DispBeamColumn3d.cpp:587
Base class for materials.
Definition: Material.h:93
Response * setResponse(const std::vector< std::string > &argv, Information &eleInfo)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: DispBeamColumn3d.cpp:766
int getNumDOF(void) const
return the number of DOF associated with the element.
Definition: DispBeamColumn3d.cpp:151
int commitState(void)
Commit the current element state.
Definition: DispBeamColumn3d.cpp:179
int sendData(Communicator &comm)
Send members through the communicator argument.
Definition: DispBeamColumn3d.cpp:690
~DispBeamColumn3d(void)
Destructor.
Definition: DispBeamColumn3d.cpp:144
double rho
Density per unit length.
Definition: BeamColumnWithSectionFD.h:50
Base class for the finite elements.
Definition: Element.h:112
3D beam colun element with PrismaticBarCrossSection material type.
Definition: BeamColumnWithSectionFDTrf3d.h:66
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix.
Definition: DispBeamColumn3d.cpp:266
int revertToStart(void)
Revert the state of element to initial.
Definition: DispBeamColumn3d.cpp:203
Base class for integration on beam elements.
Definition: BeamIntegration.h:80
int recvData(const Communicator &comm)
Receives members through the communicator argument.
Definition: DispBeamColumn3d.cpp:702
const Matrix & getMass(void) const
Returns the mass matrix.
Definition: DispBeamColumn3d.cpp:504
int setParameter(const std::vector< std::string > &argv, Parameter ¶m)
@ Set value for parameter.
Definition: DispBeamColumn3d.cpp:887
int revertToLastCommit(void)
Revert the state of element to its last commit.
Definition: DispBeamColumn3d.cpp:191
Element * getCopy(void) const
Virtual constructor.
Definition: DispBeamColumn3d.cpp:148
3D beam element with PrismaticBarCrossSection type material.
Definition: DispBeamColumn3d.h:77
int sendSelf(Communicator &)
Send the object.
Definition: DispBeamColumn3d.cpp:713
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
int updateParameter(int parameterID, Information &info)
Updates the parameter identified by parameterID with info.
Definition: DispBeamColumn3d.cpp:954
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces.
Definition: DispBeamColumn3d.cpp:651
Matrix of floats.
Definition: Matrix.h:111
Parameter.
Definition: Parameter.h:68
Base class for loads over elements.
Definition: ElementalLoad.h:79
int update(void)
Updates the element state.
Definition: DispBeamColumn3d.cpp:215
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:117
void Print(std::ostream &s, int flag=0) const
Print stuff.
Definition: DispBeamColumn3d.cpp:737
Base class for 3D coordinate transformation.
Definition: CrdTransf3d.h:81
void zeroLoad(void)
Zeroes loads on element.
Definition: DispBeamColumn3d.cpp:522