59 #ifndef EIGHTNODEBRICK_H    60 #define EIGHTNODEBRICK_H    66 #include <domain/mesh/element/ElementBase.h>    67 #include <utility/matrix/Matrix.h>    68 #include <utility/matrix/Vector.h>    69 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h"   125     double determinant_of_Jacobian;
   130     int r_integration_order; 
   131     int s_integration_order; 
   132     int t_integration_order; 
   137     std::vector<MatPoint3D> matpoint;  
   149                    int node_numb_1, 
int node_numb_2, 
int node_numb_3, 
int node_numb_4,
   150                    int node_numb_5, 
int node_numb_6, 
int node_numb_7, 
int node_numb_8,
   184     const Matrix &getInitialStiff(
void) 
const;
   187     const Matrix &getConsMass(
void);
   191     int addInertiaLoadToUnbalance(
const Vector &accel);
   193     const Vector FormEquiBodyForce(
void);
   200     void Print(std::ostream &s, 
int flag =0) 
const;
   210     BJtensor H_3D(
double r1, 
double r2, 
double r3) 
const;
   211     BJtensor interp_poli_at(
double r, 
double s, 
double t);
   221     BJtensor getStiffnessTensor(
void) 
const;
   224     void set_strain_stress_tensor(FILE *fp, 
double * u);
   230     BJtensor Nodal_Coordinates(
void) 
const;
   235     BJtensor total_disp(FILE *fp, 
double * u);
   241     int  get_global_number_of_node(
int local_node_number);
   242     int  get_Brick_Number(
void);
   248     double get_Gauss_p_c(
short order, 
short point_numb) 
const;
   249     double get_Gauss_p_w(
short order, 
short point_numb) 
const;
   254     BJtensor iterative_nodal_forces(
void) 
const;
   259     BJtensor linearized_nodal_forces(
void) 
const;
   265     void reportshort(
char *);
   266     void reportPAK(
char *);
   267     void reportpqtheta(
int);
   269     void computeGaussPoint(
void);
   270     void reportCIPIC(
char *);
   271     void reportTensorF(FILE *);
 Float vector abstraction. 
Definition: Vector.h:94
Stress tensor. 
Definition: stresst.h:70
Communication parameters between processes. 
Definition: Communicator.h:66
Base class response objects. 
Definition: Response.h:81
int sendSelf(Communicator &)
Send the object. 
Definition: EightNodeBrick.cpp:3063
void incremental_Update(void)
Definition: EightNodeBrick.cpp:422
int recvSelf(const Communicator &)
Receive the object. 
Definition: EightNodeBrick.cpp:3070
int revertToStart()
Reverts the element to its initial state. 
Definition: EightNodeBrick.cpp:2592
Boris Jeremic tensor class. 
Definition: BJtensor.h:112
Eight node hexahedral element for three-dimensional problems. 
Definition: EightNodeBrick.h:83
void alive(void)
Reactivates the element. 
Definition: EightNodeBrick.cpp:2752
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces. 
Definition: EightNodeBrick.cpp:2992
int commitState()
Commit the current element state. 
Definition: EightNodeBrick.cpp:2413
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: EightNodeBrick.cpp:3133
Base class for the finite elements. 
Definition: Element.h:112
int update(void)
Updates the element state. 
Definition: EightNodeBrick.cpp:4045
const Matrix & getMass(void) const
Returns the mass matrix. 
Definition: EightNodeBrick.cpp:2715
Body forces over an element. 
Definition: BodyForces3D.h:40
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix. 
Definition: EightNodeBrick.cpp:2616
BJtensor getMassTensor(void) const
Returns the tensor de masas. 
Definition: EightNodeBrick.cpp:1075
void setDomain(Domain *theDomain)
Sets the domain for the element. 
Definition: EightNodeBrick.cpp:2406
BJtensor dh_drst_at(double r, double s, double t) const
Definition: EightNodeBrick.cpp:690
Base class for 2D and 3D materials. 
Definition: NDMaterial.h:101
int getNumDOF(void) const
return the number of DOF associated with the element. 
Definition: EightNodeBrick.cpp:2400
void Print(std::ostream &s, int flag=0) const
Print stuff. 
Definition: EightNodeBrick.cpp:3078
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
Base class for finite element with pointer to nodes container. 
Definition: ElementBase.h:47
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element. 
Definition: EightNodeBrick.cpp:2963
Matrix of floats. 
Definition: Matrix.h:111
Element * getCopy(void) const
Virtual constructor. 
Definition: EightNodeBrick.cpp:408
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117
int revertToLastCommit()
Revert to the last committed state. 
Definition: EightNodeBrick.cpp:2566
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis. 
Definition: EightNodeBrick.cpp:3212