52 #ifndef ForceBeamColumn2d_h    53 #define ForceBeamColumn2d_h    55 #include <domain/mesh/element/truss_beam_column/NLForceBeamColumn2dBase.h>    56 #include <utility/matrix/Matrix.h>    57 #include <utility/matrix/Vector.h>    62 class BeamIntegration;
    63 class PrismaticBarCrossSection;
    81     std::vector<Vector> persistentInitialDeformation; 
    93                   int numSections,
const std::vector<PrismaticBarCrossSection *> &,
    96               int maxNumIters = 10, 
double tolerance = 1.0e-12);
   114     const Matrix &getInitialStiff(
void) 
const;
   132     void Print(std::ostream &s, 
int flag =0) 
const;    
   143     void setSectionPointers(
const std::vector<PrismaticBarCrossSection *> &);
   144     int getInitialFlexibility(
Matrix &fe) 
const;
   147     void getForceInterpolatMatrix(
double xi, 
Matrix &b, 
const ID &code);
   148     void getDistrLoadInterpolatMatrix(
double xi, 
Matrix &bp, 
const ID &code);
   149     void compSectionDisplacements(std::vector<Vector> &,std::vector<Vector> &) 
const;
 Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: ForceBeamColumn2d.cpp:1283
Float vector abstraction. 
Definition: Vector.h:94
void alive(void)
Reactivates the element. 
Definition: ForceBeamColumn2d.cpp:855
int sendSelf(Communicator &)
Send the object. 
Definition: ForceBeamColumn2d.cpp:994
Communication parameters between processes. 
Definition: Communicator.h:66
Base class response objects. 
Definition: Response.h:81
virtual ~ForceBeamColumn2d(void)
Destructor. 
Definition: ForceBeamColumn2d.cpp:185
CrdTransf provides the abstraction of a frame coordinate transformation. 
Definition: CrdTransf.h:88
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis. 
Definition: ForceBeamColumn2d.cpp:1337
Base class for materials. 
Definition: Material.h:93
Vector of integers. 
Definition: ID.h:95
int setParameter(const std::vector< std::string > &argv, Parameter ¶m)
Sets the value param to the parameter argv. 
Definition: ForceBeamColumn2d.cpp:1443
double rho
Density per unit length. 
Definition: BeamColumnWithSectionFD.h:50
Base class for the finite elements. 
Definition: Element.h:112
Force based 2D beam column element with PrismaticBarCrossSection type nonlinear material. 
Definition: ForceBeamColumn2d.h:71
int recvSelf(const Communicator &)
Send the object. 
Definition: ForceBeamColumn2d.cpp:1009
void getCurrentDisplacements(Vector &, Vector &)
Retrieves curreont displacements from the the coordinate transformation and returns them in the vecto...
Definition: ForceBeamColumn2d.cpp:371
Base class for 2D coordinate transformation. 
Definition: CrdTransf2d.h:78
const Matrix & getMass(void) const
Returns the mass matrix. 
Definition: ForceBeamColumn2d.cpp:845
ForceBeamColumn2d & operator=(const ForceBeamColumn2d &)
Assignment operator. 
Definition: ForceBeamColumn2d.cpp:167
boost::python::list getSectionLocationsPy(void) const
Returns the location of the sections along the element. 
Definition: ForceBeamColumn2d.cpp:193
const std::vector< Vector > & getPersistentInitialSectionDeformation(void) const
Returns the value of the persistent (does not get wiped out by zeroLoad) initial deformation of the e...
Definition: ForceBeamColumn2d.cpp:202
int revertToLastCommit(void)
Revert the state of element to its last commit. 
Definition: ForceBeamColumn2d.cpp:286
Base class for integration on beam elements. 
Definition: BeamIntegration.h:80
Definition: NLForceBeamColumn2dBase.h:44
int addLoad(ElementalLoad *, double loadFactor)
Calcula la respuesta of the element a the load being passed as parameter. 
Definition: ForceBeamColumn2d.cpp:876
boost::python::list getSectionWeightsPy(void) const
Return the weights corresponding to each section. 
Definition: ForceBeamColumn2d.cpp:197
int recvData(const Communicator &)
Receives members through the communicator argument. 
Definition: ForceBeamColumn2d.cpp:984
int updateParameter(int parameterID, Information &info)
Updates the parameter identified by parameterID with info. 
Definition: ForceBeamColumn2d.cpp:1521
int revertToStart(void)
Revert the state of element to initial. 
Definition: ForceBeamColumn2d.cpp:319
Internal forces for a beam-column 2D element. 
Definition: FVectorBeamColumn2d.h:41
void setDomain(Domain *theDomain)
Sets the domain for the element. 
Definition: ForceBeamColumn2d.cpp:226
const Vector & getResistingForceIncInertia(void) const
Returns the actions of the element over the nodes including inertial ones. 
Definition: ForceBeamColumn2d.cpp:939
void zeroLoad(void)
Removes the loads on the element. 
Definition: ForceBeamColumn2d.cpp:867
void Print(std::ostream &s, int flag=0) const
Prints element information in the stream being passed as parameter. 
Definition: ForceBeamColumn2d.cpp:1194
const BeamIntegration * getIntegrator(void) const
Return a pointer to the beam integrator object. 
Definition: ForceBeamColumn2d.cpp:189
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
int update(void)
NEWTON, SUBDIVIDE AND INITIAL ITERATIONS. 
Definition: ForceBeamColumn2d.cpp:389
int commitState(void)
Commit the current element state. 
Definition: ForceBeamColumn2d.cpp:251
int addInertiaLoadToUnbalance(const Vector &accel)
Add the inertia loads to the unbalanced load vector. 
Definition: ForceBeamColumn2d.cpp:916
Matrix of floats. 
Definition: Matrix.h:111
void incrementPersistentInitialDeformationWithCurrentDeformation(void)
Increments the persistent (does not get wiped out by zeroLoad) initial deformation of the section...
Definition: ForceBeamColumn2d.cpp:209
Parameter. 
Definition: Parameter.h:68
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Element * getCopy(void) const
Virtual constructor. 
Definition: ForceBeamColumn2d.cpp:181
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117
int sendData(Communicator &)
Send members through the communicator argument. 
Definition: ForceBeamColumn2d.cpp:974