42 #ifndef FourNodeQuadUP_h 43 #define FourNodeQuadUP_h 45 #include "domain/mesh/element/plane/QuadBase4N.h" 46 #include "domain/mesh/element/utils/physical_properties/SolidMech2D.h" 47 #include "domain/mesh/element/utils/body_forces/BodyForces2D.h" 75 static double shp[3][4][4];
76 static double pts[4][2];
78 static double dvol[4];
79 static double shpBar[3][4];
82 const Node *nd1Ptr(
void)
const;
84 const Node *nd2Ptr(
void)
const;
86 const Node *nd3Ptr(
void)
const;
88 const Node *nd4Ptr(
void)
const;
91 double mixtureRho(
int ipt)
const;
92 void shapeFunction(
void)
const;
93 void setPressureLoadAtNodes(
void);
100 FourNodeQuadUP(
int tag,
int nd1,
int nd2,
int nd3,
int nd4,
NDMaterial &m,
const std::string &type,
double t,
double bulk,
double perm1,
double perm2,
const BodyForces2D &bForces=
BodyForces2D(),
double p = 0.0);
113 const Matrix &getInitialStiff(
void)
const;
119 int addInertiaLoadToUnbalance(
const Vector &accel);
126 void Print(std::ostream &s,
int flag =0)
const;
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: FourNodeQuadUP.cpp:684
Body forces over an element.
Definition: BodyForces2D.h:40
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis.
Definition: FourNodeQuadUP.cpp:706
Float vector abstraction.
Definition: Vector.h:94
int sendSelf(Communicator &)
Send the object.
Definition: FourNodeQuadUP.cpp:638
Communication parameters between processes.
Definition: Communicator.h:66
Base class response objects.
Definition: Response.h:81
void alive(void)
Reactivates the element.
Definition: FourNodeQuadUP.cpp:414
int recvSelf(const Communicator &)
Receive the object.
Definition: FourNodeQuadUP.cpp:651
int update(void)
Updates the element state.
Definition: FourNodeQuadUP.cpp:147
Uniaxial p-y material that incorporates liquefaction effects.
Definition: PyLiq1.h:61
void Print(std::ostream &s, int flag=0) const
Print stuff.
Definition: FourNodeQuadUP.cpp:669
Base class for 4 node quads.
Definition: QuadBase4N.h:45
Base class for the finite elements.
Definition: Element.h:112
Element * getCopy(void) const
Virtual constructor.
Definition: FourNodeQuadUP.cpp:109
int updateParameter(int parameterID, Information &info)
Updates the parameter identified by parameterID with info.
Definition: FourNodeQuadUP.cpp:751
Uniaxial t-z material that incorporates liquefaction effects.
Definition: TzLiq1.h:61
int getNumDOF(void) const
return the number of DOF associated with the element.
Definition: FourNodeQuadUP.cpp:134
Base class for 2D and 3D materials.
Definition: NDMaterial.h:101
Four-node plane-strain element using bilinear isoparametric formulation.
Definition: FourNodeQuadUP.h:61
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
Matrix of floats.
Definition: Matrix.h:111
int sendData(Communicator &comm)
Send object members through the communicator argument.
Definition: FourNodeQuadUP.cpp:621
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces.
Definition: FourNodeQuadUP.cpp:541
Parameter.
Definition: Parameter.h:68
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix.
Definition: FourNodeQuadUP.cpp:193
Base class for loads over elements.
Definition: ElementalLoad.h:79
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element.
Definition: FourNodeQuadUP.cpp:480
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:117
Mesh node.
Definition: Node.h:111
const Matrix & getDamp(void) const
Returns the damping matrix.
Definition: FourNodeQuadUP.cpp:290
const Matrix & getMass(void) const
Returns the mass matrix.
Definition: FourNodeQuadUP.cpp:354
int setParameter(const std::vector< std::string > &argv, Parameter ¶m)
Sets the value param to the parameter argv.
Definition: FourNodeQuadUP.cpp:722
int recvData(const Communicator &comm)
Receives object members through the communicator argument.
Definition: FourNodeQuadUP.cpp:630
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: FourNodeQuadUP.cpp:137