58 #ifndef FourNodeQuad_h    59 #define FourNodeQuad_h    61 #include "domain/mesh/element/plane/SolidMech4N.h"    62 #include "domain/mesh/element/utils/physical_properties/SolidMech2D.h"    63 #include "domain/mesh/element/utils/body_forces/BodyForces2D.h"    64 #include "domain/mesh/element/utils/fvectors/FVectorQuad.h"    84     mutable std::vector<Vector> eps; 
    85     std::vector<Vector> persistentInitialDeformation; 
    87     static double matrixData[64]; 
    91     static double shp[3][4]; 
    94     double shapeFunction(
const GaussPoint &gp) 
const;
    95     void setPressureLoadAtNodes(
void);
    98     void formInertiaTerms(
int tangFlag) 
const;
   140     void Print(std::ostream &s, 
int flag =0) 
const;
   149     double detJ(
const double &,
const double &) 
const;
 int addLoad(ElementalLoad *theLoad, double loadFactor)
Adds a load over element. 
Definition: FourNodeQuad.cpp:353
void alive(void)
Reactivates the element. 
Definition: FourNodeQuad.cpp:331
Body forces over an element. 
Definition: BodyForces2D.h:40
Float vector abstraction. 
Definition: Vector.h:94
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix. 
Definition: FourNodeQuad.cpp:196
Communication parameters between processes. 
Definition: Communicator.h:66
Element * getCopy(void) const
Virtual constructor. 
Definition: FourNodeQuad.cpp:105
int getNumDOF(void) const
Return the number of element DOFs. 
Definition: FourNodeQuad.cpp:131
int updateParameter(int parameterID, Information &info)
Updates the parameter identified by parameterID with info. 
Definition: FourNodeQuad.cpp:737
const std::vector< Vector > & getPersistentInitialDeformation(void) const
Returns the value of the persistent (does not get wiped out by zeroLoad) initial deformation of the e...
Definition: FourNodeQuad.cpp:114
void incrementPersistentInitialDeformationWithCurrentDeformation(void)
Increments the persistent (does not get wiped out by zeroLoad) initial deformation of the section...
Definition: FourNodeQuad.cpp:121
Posición en dos dimensiones. 
Definition: Pos2d.h:41
virtual ~FourNodeQuad(void)
Destructor. 
Definition: FourNodeQuad.cpp:109
int setParameter(const std::vector< std::string > &argv, Parameter ¶m)
Sets the value param to the parameter argv. 
Definition: FourNodeQuad.cpp:710
Uniaxial p-y material that incorporates liquefaction effects. 
Definition: PyLiq1.h:61
3D position of Gauss points. 
Definition: GaussPoint.h:38
FourNodeQuad(int tag=0, const NDMaterial *ptr_mat=nullptr)
Constructor. 
Definition: FourNodeQuad.cpp:79
Base class for the finite elements. 
Definition: Element.h:112
Ingernal forces for a quad element. 
Definition: FVectorQuad.h:41
const GaussModel & getGaussModel(void) const
Return the Gauss points of the element. 
Definition: FourNodeQuad.cpp:327
void setDomain(Domain *theDomain)
Sets domain pointer and computes the consistent load vector due to pressure. 
Definition: FourNodeQuad.cpp:135
int addInertiaLoadToUnbalance(const Vector &accel)
Adds inertia loads. 
Definition: FourNodeQuad.cpp:388
Uniaxial t-z material that incorporates liquefaction effects. 
Definition: TzLiq1.h:61
Natural coordinates of an element's particle. 
Definition: ParticlePos2d.h:40
Base class for Gauss integration models. 
Definition: GaussModel.h:41
void Print(std::ostream &s, int flag=0) const
Prints element information. 
Definition: FourNodeQuad.cpp:663
Base class for 2D and 3D materials. 
Definition: NDMaterial.h:101
const Vector & getResistingForce(void) const
Return the element resisting force. 
Definition: FourNodeQuad.cpp:430
const Vector & getResistingForceIncInertia(void) const
Return the resisting force of the element including inertia. 
Definition: FourNodeQuad.cpp:484
const Matrix & getMass(void) const
Return the mass matrix. 
Definition: FourNodeQuad.cpp:317
int update(void)
Update the values of the state variables. 
Definition: FourNodeQuad.cpp:147
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
Matrix of floats. 
Definition: Matrix.h:111
Four node quadrilateral element for two-dimensional problems. 
Definition: SolidMech4N.h:76
Four node quadrilateral element for two-dimensional problems. 
Definition: FourNodeQuad.h:76
int recvSelf(const Communicator &)
Receives object through the communicator argument. 
Definition: FourNodeQuad.cpp:643
Parameter. 
Definition: Parameter.h:68
int sendData(Communicator &)
Send object members through the communicator argument. 
Definition: FourNodeQuad.cpp:608
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Pos2d getCartesianCoordinates(const ParticlePos2d &, bool initialGeometry=true) const
Return the cartesian coordinates corresponding to the given natural coordinates. 
Definition: FourNodeQuad.cpp:842
int sendSelf(Communicator &)
Sends object through the communicator argument. 
Definition: FourNodeQuad.cpp:628
void zeroLoad(void)
Sets loads to zero. 
Definition: FourNodeQuad.cpp:343
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117
const Matrix & getInitialStiff(void) const
Return the initial tangent stiffness matrix. 
Definition: FourNodeQuad.cpp:259
int recvData(const Communicator &)
Receives object members through the communicator argument. 
Definition: FourNodeQuad.cpp:618
virtual void createInertiaLoad(const Vector &)
Creates the inertia load that corresponds to the acceleration argument. 
Definition: FourNodeQuad.cpp:573