30 #ifndef ShellUniformLoad_h    31 #define ShellUniformLoad_h    33 #include "ShellMecLoad.h"    53     ShellUniformLoad(
int tag,
const double &,
const double &,
const double &,
const ID &theElementTags);
    56     inline double getAxial1Component(
void)
    58     inline void setAxial1Component(
const double &d)
    60     inline double getAxial2Component(
void)
    62     inline void setAxial2Component(
const double &d)
    64     inline double getTransComponent(
void)
    66     inline void setTransComponent(
const double &d)
    69     inline const double &Wx(
void)
 const    71     inline const double &Wy(
void)
 const    73     inline const double &Wz(
void)
 const    75     const Vector &getData(
int &type, 
const double &loadFactor) 
const;
   100     void Print(std::ostream &s, 
int flag =0) 
const;
 
Float vector abstraction. 
Definition: Vector.h:94
Communication parameters between processes. 
Definition: Communicator.h:66
Vector that stores the dbTags of the class members. 
Definition: DbTagData.h:44
virtual const Matrix & getGlobalMoments(void) const
Returns the bending moment expressed in global coordinates. 
Definition: ShellMecLoad.cc:187
Vector of integers. 
Definition: ID.h:95
virtual const Matrix & getGlobalForces(void) const
Return the force expressed in global coordinates. 
Definition: ShellMecLoad.cc:183
Ingernal forces for a shell element. 
Definition: FVectorShell.h:41
Mechanical load (forces) over shell elements. 
Definition: ShellMecLoad.h:42
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
Matrix of floats. 
Definition: Matrix.h:111