30 #ifndef ShellUniformLoad_h 31 #define ShellUniformLoad_h 33 #include "ShellMecLoad.h" 53 ShellUniformLoad(
int tag,
const double &,
const double &,
const double &,
const ID &theElementTags);
56 inline double getAxial1Component(
void)
58 inline void setAxial1Component(
const double &d)
60 inline double getAxial2Component(
void)
62 inline void setAxial2Component(
const double &d)
64 inline double getTransComponent(
void)
66 inline void setTransComponent(
const double &d)
69 inline const double &Wx(
void)
const 71 inline const double &Wy(
void)
const 73 inline const double &Wz(
void)
const 75 const Vector &getData(
int &type,
const double &loadFactor)
const;
100 void Print(std::ostream &s,
int flag =0)
const;
Float vector abstraction.
Definition: Vector.h:94
Communication parameters between processes.
Definition: Communicator.h:66
Vector that stores the dbTags of the class members.
Definition: DbTagData.h:44
virtual const Matrix & getGlobalMoments(void) const
Returns the bending moment expressed in global coordinates.
Definition: ShellMecLoad.cc:187
Vector of integers.
Definition: ID.h:95
virtual const Matrix & getGlobalForces(void) const
Return the force expressed in global coordinates.
Definition: ShellMecLoad.cc:183
Ingernal forces for a shell element.
Definition: FVectorShell.h:41
Mechanical load (forces) over shell elements.
Definition: ShellMecLoad.h:42
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
Matrix of floats.
Definition: Matrix.h:111