xc
ShellUpBasisCrdTransf3d.h
1 // -*-c++-*-
2 //----------------------------------------------------------------------------
3 // XC program; finite element analysis code
4 // for structural analysis and design.
5 //
6 // Copyright (C) Luis C. Pérez Tato
7 //
8 // This program derives from OpenSees <http://opensees.berkeley.edu>
9 // developed by the «Pacific earthquake engineering research center».
10 //
11 // Except for the restrictions that may arise from the copyright
12 // of the original program (see copyright_opensees.txt)
13 // XC is free software: you can redistribute it and/or modify
14 // it under the terms of the GNU General Public License as published by
15 // the Free Software Foundation, either version 3 of the License, or
16 // (at your option) any later version.
17 //
18 // This software is distributed in the hope that it will be useful, but
19 // WITHOUT ANY WARRANTY; without even the implied warranty of
20 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 // GNU General Public License for more details.
22 //
23 //
24 // You should have received a copy of the GNU General Public License
25 // along with this program.
26 // If not, see <http://www.gnu.org/licenses/>.
27 //----------------------------------------------------------------------------
28 //ShellUpBasisCrdTransf3d.h
29 
30 #ifndef ShellUpBasisCrdTransf3d_h
31 #define ShellUpBasisCrdTransf3d_h
32 
33 #include "ShellLinearCrdTransf3d.h"
34 
35 namespace XC {
36 
37 class Matrix;
38 
40 //
44  {
45  public:
47  ShellUpBasisCrdTransf3d(const Vector &,const Vector &,const Vector &);
49  virtual ShellCrdTransf3dBase *getCopy(void) const;
50 
51  virtual int update(void);
52  };
53 
54 } // end of XC namespace
55 
56 #endif
Float vector abstraction.
Definition: Vector.h:94
Shell 3D coordinate transformations that updates vector directions (needs debugging).
Definition: ShellUpBasisCrdTransf3d.h:43
virtual int update(void)
Updates the transformation (needs debugging).
Definition: ShellUpBasisCrdTransf3d.cc:56
Base class for 3D coordinate transformations.
Definition: ShellCrdTransf3dBase.h:49
Element pointers to nodes.
Definition: NodePtrs.h:60
ShellUpBasisCrdTransf3d(void)
Default constructor.
Definition: ShellUpBasisCrdTransf3d.cc:38
Base class for small displacement 3D coordinate transformations.
Definition: ShellLinearCrdTransf3d.h:42
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
virtual ShellCrdTransf3dBase * getCopy(void) const
Virtual constructor.
Definition: ShellUpBasisCrdTransf3d.cc:52