30 #ifndef ShellUpBasisCrdTransf3d_h 31 #define ShellUpBasisCrdTransf3d_h 33 #include "ShellLinearCrdTransf3d.h" Float vector abstraction.
Definition: Vector.h:94
Shell 3D coordinate transformations that updates vector directions (needs debugging).
Definition: ShellUpBasisCrdTransf3d.h:43
virtual int update(void)
Updates the transformation (needs debugging).
Definition: ShellUpBasisCrdTransf3d.cc:56
Base class for 3D coordinate transformations.
Definition: ShellCrdTransf3dBase.h:49
Element pointers to nodes.
Definition: NodePtrs.h:60
ShellUpBasisCrdTransf3d(void)
Default constructor.
Definition: ShellUpBasisCrdTransf3d.cc:38
Base class for small displacement 3D coordinate transformations.
Definition: ShellLinearCrdTransf3d.h:42
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
virtual ShellCrdTransf3dBase * getCopy(void) const
Virtual constructor.
Definition: ShellUpBasisCrdTransf3d.cc:52