25 #ifndef SingleFPSimple2d_h 26 #define SingleFPSimple2d_h 37 #include "FrictionElementBase.h" 38 #include "utility/matrix/Vector.h" 39 #include "utility/matrix/Matrix.h" 44 class UniaxialMaterial;
77 SingleFPSimple2d(
int tag,
int Nd1,
int Nd2,
const FrictionModel &
theFrnMdl,
const double &R,
const double &h,
const double &uy,
const std::vector<UniaxialMaterial *> &theMaterials,
const Vector &y=
Vector(),
const Vector &x=
Vector(),
const double &mass= 0.0,
const int &maxIter= 20,
const double &tol= 1E-8);
91 const Matrix &getTangentStiff();
92 const Matrix &getInitialStiff();
96 int addInertiaLoadToUnbalance(
const Vector &accel);
104 void Print(std::ostream &,
int flag = 0)
const;
Single-concave friction pendulum element for two dimensional problems.
Definition: SingleFPSimple2d.h:52
const Vector & getResistingForceIncInertia(void) const
Return the element resisting force including inertia effects.
Definition: SingleFPSimple2d.cpp:374
Float vector abstraction.
Definition: Vector.h:94
Communication parameters between processes.
Definition: Communicator.h:66
Base class response objects.
Definition: Response.h:81
int getNumDOF()
return the number of DOF associated with the element.
Definition: SingleFPSimple2d.cpp:69
int revertToLastCommit()
Revert to the last committed state.
Definition: SingleFPSimple2d.cpp:114
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: SingleFPSimple2d.cpp:73
int update()
Updates the element state.
Definition: SingleFPSimple2d.cpp:147
FrictionModel * theFrnMdl
pointer to friction model
Definition: FrictionElementBase.h:53
void Print(std::ostream &, int flag=0) const
Print stuff.
Definition: SingleFPSimple2d.cpp:444
int revertToStart()
Reverts the element to its initial state.
Definition: SingleFPSimple2d.cpp:122
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: SingleFPSimple2d.cpp:464
Base class for friction models.
Definition: FrictionModel.h:83
int commitState()
Commit the current element state.
Definition: SingleFPSimple2d.cpp:103
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis.
Definition: SingleFPSimple2d.cpp:554
const Vector & getResistingForce(void) const
Return the element resisting force.
Definition: SingleFPSimple2d.cpp:350
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
Matrix of floats.
Definition: Matrix.h:111
Base class for loads over elements.
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:117
int sendSelf(Communicator &)
Send the object.
Definition: SingleFPSimple2d.cpp:414
int recvSelf(const Communicator &)
Receive the object.
Definition: SingleFPSimple2d.cpp:429
Base class for friction elements.
Definition: FrictionElementBase.h:50