25 #ifndef SingleFPSimple3d_h 26 #define SingleFPSimple3d_h 34 #include "FrictionElementBase.h" 35 #include "utility/matrix/Vector.h" 36 #include "utility/matrix/Matrix.h" 41 class UniaxialMaterial;
74 SingleFPSimple3d(
int tag,
int Nd1,
int Nd2,
const FrictionModel &
theFrnMdl,
const double &R,
const double &h,
const double &uy,
const std::vector<UniaxialMaterial *> &theMaterials,
const Vector &y=
Vector(),
const Vector &x=
Vector(),
const double &mass= 0.0,
const int &maxIter=20,
const double &tol= 1E-8);
89 const Matrix &getInitialStiff();
93 int addInertiaLoadToUnbalance(
const Vector &accel);
101 void Print(std::ostream &s,
int flag = 0)
const;
Float vector abstraction.
Definition: Vector.h:94
Communication parameters between processes.
Definition: Communicator.h:66
Base class response objects.
Definition: Response.h:81
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: SingleFPSimple3d.cpp:518
int revertToLastCommit()
Revert to the last committed state.
Definition: SingleFPSimple3d.cpp:119
const Vector & getResistingForceIncInertia(void) const
Return the element resisting force including inertia.
Definition: SingleFPSimple3d.cpp:423
FrictionModel * theFrnMdl
pointer to friction model
Definition: FrictionElementBase.h:53
int revertToStart()
Reverts the element to its initial state.
Definition: SingleFPSimple3d.cpp:128
const Matrix & getMass()
Returns the mass matrix.
Definition: SingleFPSimple3d.cpp:332
const Matrix & getTangentStiff()
Return the tangent stiffness matrix.
Definition: SingleFPSimple3d.cpp:286
const Vector & getResistingForce(void) const
Return the element resisting force.
Definition: SingleFPSimple3d.cpp:392
int update()
Updates the element state.
Definition: SingleFPSimple3d.cpp:152
void setDomain(Domain *theDomain)
Sets the domain for the element.
Definition: SingleFPSimple3d.cpp:77
int getNumDOF()
return the number of DOF associated with the element.
Definition: SingleFPSimple3d.cpp:73
Single-concave friction pendulum element for three dimensioal problems.
Definition: SingleFPSimple3d.h:49
int sendSelf(Communicator &)
Send the object.
Definition: SingleFPSimple3d.cpp:467
Base class for friction models.
Definition: FrictionModel.h:83
void Print(std::ostream &s, int flag=0) const
Print stuff.
Definition: SingleFPSimple3d.cpp:496
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
Matrix of floats.
Definition: Matrix.h:111
int recvSelf(const Communicator &)
Receive the object.
Definition: SingleFPSimple3d.cpp:481
Base class for loads over elements.
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model.
Definition: Domain.h:117
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis.
Definition: SingleFPSimple3d.cpp:632
int commitState()
Commit the current element state.
Definition: SingleFPSimple3d.cpp:107
Base class for friction elements.
Definition: FrictionElementBase.h:50