53 #include <domain/mesh/element/ElemWithMaterial.h>    54 #include "domain/mesh/element/utils/physical_properties/NDMaterialPhysicalProperties.h"    55 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h"    88     static const int nintu;
    89     static const int nintp;
    90     static const int nenu;
    91     static const int nenp;
    96     static double xl[3][20] ;
    98     static double shgu[4][20][27];  
    99     static double shgp[4][8][8];    
   100     static double shgq[4][20][8];   
   101     static double shlu[4][20][27];  
   102     static double shlp[4][8][8];    
   103     static double shlq[4][20][8];   
   104     static double wu[27];       
   106     static double dvolu[27];  
   107     static double dvolp[8];  
   108     static double dvolq[8];  
   111     void formInertiaTerms( 
int tangFlag ) 
const;
   113     void formDampingTerms( 
int tangFlag ) 
const;
   116     double mixtureRho(
int ipt) 
const;
   119     void computeBasis(
void) 
const;
   122     void compuLocalShapeFunction();
   123     void Jacobian3d(
int gaussPoint, 
double& xsj, 
int mode) 
const;
   124     const Matrix &getStiff( 
int flag) 
const;
   153         NDMaterial &theMaterial,
double bulk, 
double rhof,
   154         double perm1, 
double perm2, 
double perm3,
   167     void Print( std::ostream &s, 
int flag ) 
const;
   173     const Matrix &getInitialStiff(
void) 
const;
   179     int addInertiaLoadToUnbalance(
const Vector &accel);
 Float vector abstraction. 
Definition: Vector.h:94
Twenty eight node hexahedral element for three-dimensional coupled problems. 
Definition: TwentyEightNodeBrickUP.h:72
Communication parameters between processes. 
Definition: Communicator.h:66
Base class response objects. 
Definition: Response.h:81
Uniaxial p-y material that incorporates liquefaction effects. 
Definition: PyLiq1.h:61
const Matrix & getMass(void) const
Returns the mass matrix. 
Definition: TwentyEightNodeBrickUP.cpp:488
void Print(std::ostream &s, int flag) const
Print stuff. 
Definition: TwentyEightNodeBrickUP.cpp:182
Base class for the finite elements. 
Definition: Element.h:112
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix. 
Definition: TwentyEightNodeBrickUP.cpp:344
Body forces over an element. 
Definition: BodyForces3D.h:40
Uniaxial t-z material that incorporates liquefaction effects. 
Definition: TzLiq1.h:61
virtual int recvSelf(const Communicator &)
Receives object through the communicator argument. 
Definition: TwentyEightNodeBrickUP.cpp:975
int sendData(Communicator &)
Send object members through the communicator argument. 
Definition: TwentyEightNodeBrickUP.cpp:941
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis. 
Definition: TwentyEightNodeBrickUP.cpp:1020
int getNumDOF(void) const
Return the number of element DOFs. 
Definition: TwentyEightNodeBrickUP.cpp:178
int recvData(const Communicator &)
Receives object members through the communicator argument. 
Definition: TwentyEightNodeBrickUP.cpp:951
virtual int sendSelf(Communicator &)
Sends object through the communicator argument. 
Definition: TwentyEightNodeBrickUP.cpp:961
Element * getCopy(void) const
Virtual constructor. 
Definition: TwentyEightNodeBrickUP.cpp:145
int update(void)
Updates the element state. 
Definition: TwentyEightNodeBrickUP.cpp:255
Base class for 2D and 3D materials. 
Definition: NDMaterial.h:101
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces. 
Definition: TwentyEightNodeBrickUP.cpp:770
void alive(void)
Reactivates the element. 
Definition: TwentyEightNodeBrickUP.cpp:605
const Matrix & getDamp(void) const
Returns the damping matrix. 
Definition: TwentyEightNodeBrickUP.cpp:499
void setDomain(Domain *theDomain)
Sets the domain for the element. 
Definition: TwentyEightNodeBrickUP.cpp:160
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element. 
Definition: TwentyEightNodeBrickUP.cpp:666
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: TwentyEightNodeBrickUP.cpp:994
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
Element with material. 
Definition: ElemWithMaterial.h:45
Matrix of floats. 
Definition: Matrix.h:111
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117