58 #ifndef TWENTYNODEBRICK_U_P_U_H    59 #define TWENTYNODEBRICK_U_P_U_H    63 #include <domain/mesh/element/ElemWithMaterial.h>    64 #include "domain/mesh/element/utils/physical_properties/NDMaterialPhysicalProperties.h"    65 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h"    88     static const int  Num_IntegrationPts;
    89     static const int  Num_TotalGaussPts;
    90     static const int  Num_Nodes;
    91     static const int  Num_Dim;
    92     static const int  Num_Dof;
    93     static const int  Num_ElemDof;
    94     static const double pts[3];    
    95     static const double wts[3];    
   110     static BJtensor shapeFunction(
double, 
double, 
double);
   111     static BJtensor shapeFunctionDerivative(
double, 
double, 
double);
   119     BJtensor getStiffnessTensorKep(
void) 
const;
   120     BJtensor getStiffnessTensorG12(
void) 
const;
   121     BJtensor getStiffnessTensorP(
void) 
const;
   122     BJtensor getMassTensorMsf(
void) 
const;
   123     BJtensor getDampTensorC123(
void) 
const;
   124     const Matrix &getStiff(
int Ki_flag) 
const;
   125     double getPorePressure(
double, 
double, 
double) 
const;
   130                    int node_numb_1, 
int node_numb_2, 
int node_numb_3, 
int node_numb_4,
   131                    int node_numb_5, 
int node_numb_6, 
int node_numb_7, 
int node_numb_8,
   132                    int node_numb_9, 
int node_numb_10, 
int node_numb_11, 
int node_numb_12,
   133                    int node_numb_13, 
int node_numb_14, 
int node_numb_15, 
int node_numb_16,
   134                    int node_numb_17, 
int node_numb_18, 
int node_numb_19, 
int node_numb_20,
   136            double nn, 
double alf, 
double rs,
double rf, 
   137            double permb_x, 
double permb_y, 
double permb_z, 
   138            double kks, 
double kkf, 
double pp); 
   152     const Matrix &getInitialStiff(
void) 
const;    
   159     int addInertiaLoadToUnbalance(
const Vector &accel);
   166     void Print(std::ostream &s, 
int flag =0) 
const;    
 const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix. 
Definition: TwentyNodeBrick_u_p_U.cpp:173
const Matrix & getDamp(void) const
Returns the damping matrix. 
Definition: TwentyNodeBrick_u_p_U.cpp:193
Float vector abstraction. 
Definition: Vector.h:94
Element * getCopy(void) const
Virtual constructor. 
Definition: TwentyNodeBrick_u_p_U.cpp:150
Communication parameters between processes. 
Definition: Communicator.h:66
Base class response objects. 
Definition: Response.h:81
Boris Jeremic tensor class. 
Definition: BJtensor.h:112
int recvSelf(const Communicator &)
Receive the object. 
Definition: TwentyNodeBrick_u_p_U.cpp:417
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element. 
Definition: TwentyNodeBrick_u_p_U.cpp:337
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces. 
Definition: TwentyNodeBrick_u_p_U.cpp:370
Base class for the finite elements. 
Definition: Element.h:112
const Matrix & getMass(void) const
Returns the mass matrix. 
Definition: TwentyNodeBrick_u_p_U.cpp:238
Body forces over an element. 
Definition: BodyForces3D.h:40
int update(void)
Updates the element state. 
Definition: TwentyNodeBrick_u_p_U.cpp:547
void alive(void)
Reactivates the element. 
Definition: TwentyNodeBrick_u_p_U.cpp:265
void setDomain(Domain *theDomain)
Sets the domain for the element. 
Definition: TwentyNodeBrick_u_p_U.cpp:165
int getNumDOF(void) const
Return the number of degrees of freedom. 
Definition: TwentyNodeBrick_u_p_U.cpp:161
int sendSelf(Communicator &)
Send the object. 
Definition: TwentyNodeBrick_u_p_U.cpp:410
Base class for 2D and 3D materials. 
Definition: NDMaterial.h:101
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis. 
Definition: TwentyNodeBrick_u_p_U.cpp:452
void zeroLoad(void)
Zeroes the loads over the element. 
Definition: TwentyNodeBrick_u_p_U.cpp:277
void Print(std::ostream &s, int flag=0) const
Print stuff. 
Definition: TwentyNodeBrick_u_p_U.cpp:503
Response * setResponse(const std::vector< std::string > &argv, Information &eleInfo)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: TwentyNodeBrick_u_p_U.cpp:424
Twenty node hexahedral element for three-dimensional coupled problems. 
Definition: TwentyNodeBrick_u_p_U.h:80
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
Element with material. 
Definition: ElemWithMaterial.h:45
Matrix of floats. 
Definition: Matrix.h:111
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117