53 #ifndef TWENTYSEVENNODEBRICK_H    54 #define TWENTYSEVENNODEBRICK_H    56 #include <domain/mesh/element/ElementBase.h>    57 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h"    73     double determinant_of_Jacobian; 
    75     int r_integration_order; 
    76     int s_integration_order; 
    77     int t_integration_order; 
    82     std::vector<MatPoint3D> matpoint; 
   107                    int node_numb_1,  
int node_numb_2,  
int node_numb_3,  
int node_numb_4,
   108                    int node_numb_5,  
int node_numb_6,  
int node_numb_7,  
int node_numb_8,
   109                    int node_numb_9,  
int node_numb_10, 
int node_numb_11, 
int node_numb_12,
   110                    int node_numb_13, 
int node_numb_14, 
int node_numb_15, 
int node_numb_16,
   111                    int node_numb_17, 
int node_numb_18, 
int node_numb_19, 
int node_numb_20,
   112                    int node_numb_21,  
int node_numb_22,  
int node_numb_23,  
int node_numb_24,
   113                    int node_numb_25,  
int node_numb_26,  
int node_numb_27,
   135     const Matrix &getInitialStiff(
void) 
const;
   138     const Matrix &getConsMass(
void) 
const;
   139     const Matrix &getLumpedMass(
void) 
const;
   144     int addInertiaLoadToUnbalance(
const Vector &accel);
   145     const Vector  FormEquiBodyForce(
void);
   152     void Print(std::ostream &s, 
int flag =0) 
const;
   160     void incremental_Update(
void);
   163     static BJtensor H_3D(
double r1, 
double r2, 
double r3);
   164     BJtensor interp_poli_at(
double r, 
double s, 
double t);
   165     static BJtensor dh_drst_at(
double r, 
double s, 
double t);
   182     BJtensor total_disp(FILE *fp, 
double * u);
   188     int  get_global_number_of_node(
int local_node_number);
   189     int  get_Brick_Number(
void);
   196     static double get_Gauss_p_c(
short order, 
short point_numb);
   197     static double get_Gauss_p_w(
short order, 
short point_numb);
   202     BJtensor iterative_nodal_forces(
void) 
const;
   207     BJtensor linearized_nodal_forces(
void) 
const;
   213     void reportshort(
char *);
   214     void reportPAK(
char *);
   215     void reportpqtheta(
int);
   217     void computeGaussPoint(
void);
   218     void reportCIPIC(
char *);
   219     void reportTensorF(FILE *);
   220     Vector getWeightofGP(
void);
 int revertToStart(void)
Reverts the element to its initial state. 
Definition: TwentySevenNodeBrick.cpp:3042
BJtensor mass_matrix(const BJtensor &)
Returns the mass matrix. 
Definition: TwentySevenNodeBrick.cpp:1328
Float vector abstraction. 
Definition: Vector.h:94
Twenty seven node hexahedral element for three-dimensional problems. 
Definition: TwentySevenNodeBrick.h:70
int revertToLastCommit(void)
Revert to the last committed state. 
Definition: TwentySevenNodeBrick.cpp:3017
void setDomain(Domain *theDomain)
Sets the domain for the element. 
Definition: TwentySevenNodeBrick.cpp:2880
Stress tensor. 
Definition: stresst.h:70
Communication parameters between processes. 
Definition: Communicator.h:66
virtual int sendSelf(Communicator &)
Send the object. 
Definition: TwentySevenNodeBrick.cpp:3813
Base class response objects. 
Definition: Response.h:81
Boris Jeremic tensor class. 
Definition: BJtensor.h:112
int getNumDOF(void) const
return the number of DOF associated with the element. 
Definition: TwentySevenNodeBrick.cpp:2876
BJtensor Nodal_Coordinates(void) const
Returns the coordinates of the nodes. 
Definition: TwentySevenNodeBrick.cpp:1362
BJtensor getMassTensor(void) const
Returns the tensor de masas. 
Definition: TwentySevenNodeBrick.cpp:1197
Base class for the finite elements. 
Definition: Element.h:112
void alive(void)
Reactivates the element. 
Definition: TwentySevenNodeBrick.cpp:3181
void set_strain_stress_tensor(FILE *fp, double *u)
Asigna el stiffness tensor. 
Definition: TwentySevenNodeBrick.cpp:1108
Body forces over an element. 
Definition: BodyForces3D.h:40
int commitState(void)
Commit the current element state. 
Definition: TwentySevenNodeBrick.cpp:2887
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces. 
Definition: TwentySevenNodeBrick.cpp:3668
BJtensor getStiffnessTensor(void) const
Returns the stiffness tensor. 
Definition: TwentySevenNodeBrick.cpp:909
const Matrix & getMass(void) const
Returns the mass matrix. 
Definition: TwentySevenNodeBrick.cpp:3144
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix. 
Definition: TwentySevenNodeBrick.cpp:3067
Base class for 2D and 3D materials. 
Definition: NDMaterial.h:101
Element * getCopy(void) const
Virtual constructor. 
Definition: TwentySevenNodeBrick.cpp:195
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis. 
Definition: TwentySevenNodeBrick.cpp:3958
void Print(std::ostream &s, int flag=0) const
Print stuff. 
Definition: TwentySevenNodeBrick.cpp:3828
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element. 
Definition: TwentySevenNodeBrick.cpp:3643
BJtensor stiffness_matrix(const BJtensor &)
Returns the stiffness matrix. 
Definition: TwentySevenNodeBrick.cpp:1298
virtual int recvSelf(const Communicator &)
Receive the object. 
Definition: TwentySevenNodeBrick.cpp:3820
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
Base class for finite element with pointer to nodes container. 
Definition: ElementBase.h:47
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: TwentySevenNodeBrick.cpp:3896
int update(void)
Updates the element state. 
Definition: TwentySevenNodeBrick.cpp:4940
Matrix of floats. 
Definition: Matrix.h:111
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117
TwentySevenNodeBrick(void)
Constructor. 
Definition: TwentySevenNodeBrick.cpp:187
~TwentySevenNodeBrick()
Destructor. 
Definition: TwentySevenNodeBrick.cpp:199