53 #include <domain/mesh/element/ElemWithMaterial.h>    54 #include "domain/mesh/element/utils/physical_properties/NDMaterialPhysicalProperties.h"    55 #include "domain/mesh/element/utils/body_forces/BodyForces3D.h"    77     static const int nintu;
    78     static const int nenu;
    82     static double xl[3][20] ;
    84     static double shgu[4][20][27];  
    85     static double shlu[4][20][27];  
    87     static double dvolu[27];  
    89     void formInertiaTerms( 
int tangFlag ) 
const;
    90     void formDampingTerms( 
int tangFlag ) 
const;
    91     double mixtureRho(
int ipt) 
const;
    92     void computeBasis(
void) 
const;
    96     void compuLocalShapeFunction(
void);
    97     static void Jacobian3d(
int gaussPoint, 
double& xsj, 
int mode);
    98     const Matrix &getStiff( 
int flag ) 
const;
   142     void Print(std::ostream &s, 
int flag) 
const;
   148     const Matrix &getInitialStiff(
void) 
const;
   154     int addInertiaLoadToUnbalance(
const Vector &accel);
   168     int displaySelf(Renderer &theViewer, 
int displayMode, 
float fact);
 int recvData(const Communicator &)
Receives object members through the communicator argument. 
Definition: Twenty_Node_Brick.cpp:767
Float vector abstraction. 
Definition: Vector.h:94
Communication parameters between processes. 
Definition: Communicator.h:66
const Matrix & getTangentStiff(void) const
Return the tangent stiffness matrix. 
Definition: Twenty_Node_Brick.cpp:305
Base class response objects. 
Definition: Response.h:81
int sendSelf(Communicator &)
Sends object through the communicator argument. 
Definition: Twenty_Node_Brick.cpp:776
int recvSelf(const Communicator &)
Receives object through the communicator argument. 
Definition: Twenty_Node_Brick.cpp:790
const Matrix & getMass(void) const
Returns the mass matrix. 
Definition: Twenty_Node_Brick.cpp:436
void Print(std::ostream &s, int flag) const
Print stuff. 
Definition: Twenty_Node_Brick.cpp:144
Twenty node exahedron. 
Definition: Twenty_Node_Brick.h:63
const Matrix & getDamp(void) const
Returns the damping matrix. 
Definition: Twenty_Node_Brick.cpp:447
int getNumDOF(void) const
return the number of DOF associated with the element. 
Definition: Twenty_Node_Brick.cpp:139
int sendData(Communicator &)
Send object members through the communicator argument. 
Definition: Twenty_Node_Brick.cpp:758
Base class for the finite elements. 
Definition: Element.h:112
Element * getCopy(void) const
Virtual constructor. 
Definition: Twenty_Node_Brick.cpp:115
Body forces over an element. 
Definition: BodyForces3D.h:40
Response * setResponse(const std::vector< std::string > &argv, Information &eleInformation)
setResponse() is a method invoked to determine if the element will respond to a request for a certain...
Definition: Twenty_Node_Brick.cpp:809
const Vector & getResistingForce(void) const
Returns the resisting force vector for the element. 
Definition: Twenty_Node_Brick.cpp:541
Base class for 2D and 3D materials. 
Definition: NDMaterial.h:101
const Vector & getResistingForceIncInertia(void) const
Returns the resisting force vector including inertia forces. 
Definition: Twenty_Node_Brick.cpp:623
void alive(void)
Reactivates the element. 
Definition: Twenty_Node_Brick.cpp:484
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
int update(void)
Updates the element state. 
Definition: Twenty_Node_Brick.cpp:216
int getResponse(int responseID, Information &eleInformation)
Obtain information from an analysis. 
Definition: Twenty_Node_Brick.cpp:835
Element with material. 
Definition: ElemWithMaterial.h:45
Matrix of floats. 
Definition: Matrix.h:111
Base class for loads over elements. 
Definition: ElementalLoad.h:79
Domain (mesh and boundary conditions) of the finite element model. 
Definition: Domain.h:117
void setDomain(Domain *theDomain)
Sets the domain for the element. 
Definition: Twenty_Node_Brick.cpp:131