62 #include "beam3dBase.h"    72     const Matrix &getStiff(
void) 
const;
    75     beam3d01(
int tag, 
double A, 
double E, 
double G, 
double Jx, 
double Iy, 
double Iz, 
int Nd1, 
int Nd2, 
double theta);
 int sendSelf(Communicator &)
Sends object through the communicator argument. 
Definition: beam3d01.cpp:301
Communication parameters between processes. 
Definition: Communicator.h:66
Element * getCopy(void) const
Virtual constructor. 
Definition: beam3d01.cpp:80
Base class for the finite elements. 
Definition: Element.h:112
int recvSelf(const Communicator &)
Receives object through the communicator argument. 
Definition: beam3d01.cpp:315
Base class for 3D beam elements. 
Definition: beam3dBase.h:42
3D beam 01 element. 
Definition: beam3d01.h:69
Open source finite element program for structural analysis. 
Definition: ContinuaReprComponent.h:35
Matrix of floats. 
Definition: Matrix.h:111