62 #include "beam3dBase.h" 72 const Matrix &getStiff(
void)
const;
75 beam3d01(
int tag,
double A,
double E,
double G,
double Jx,
double Iy,
double Iz,
int Nd1,
int Nd2,
double theta);
int sendSelf(Communicator &)
Sends object through the communicator argument.
Definition: beam3d01.cpp:301
Communication parameters between processes.
Definition: Communicator.h:66
Element * getCopy(void) const
Virtual constructor.
Definition: beam3d01.cpp:80
Base class for the finite elements.
Definition: Element.h:112
int recvSelf(const Communicator &)
Receives object through the communicator argument.
Definition: beam3d01.cpp:315
Base class for 3D beam elements.
Definition: beam3dBase.h:42
3D beam 01 element.
Definition: beam3d01.h:69
Open source finite element program for structural analysis.
Definition: ContinuaReprComponent.h:35
Matrix of floats.
Definition: Matrix.h:111