Simple class for passing texture detail around.
Definition: TextureCacheJob.h:26
static bool GetFileStreamDetails(CFileItem *pItem)
Open the item pointed to by pItem and extract streamdetails.
Definition: DVDFileInfo.cpp:284
Base texture class, subclasses of which depend on the render spec (DX, GL etc.)
Definition: Texture.h:34
static bool CanExtract(const CFileItem &fileItem)
Can a thumbnail image and file stream details be extracted from this file item?
Definition: DVDFileInfo.cpp:253