kodi
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Simple class for passing texture detail around. More...
#include <TextureCacheJob.h>
Public Member Functions | |
bool | operator== (const CTextureDetails &right) const |
Public Attributes | |
int | id {-1} |
std::string | file |
std::string | hash |
unsigned int | width {0} |
unsigned int | height {0} |
bool | updateable {false} |
bool | hashRevalidated {false} |
Simple class for passing texture detail around.