kodi
GUIScalarFeatureButton.h
1 /*
2  * Copyright (C) 2016-2018 Team Kodi
3  * This file is part of Kodi - https://kodi.tv
4  *
5  * SPDX-License-Identifier: GPL-2.0-or-later
6  * See LICENSES/README.md for more information.
7  */
8 
9 #pragma once
10 
11 #include "GUIFeatureButton.h"
12 
13 namespace KODI
14 {
15 namespace GAME
16 {
21 {
22 public:
23  CGUIScalarFeatureButton(const CGUIButtonControl& buttonTemplate,
24  IConfigurationWizard* wizard,
25  const CPhysicalFeature& feature,
26  unsigned int index);
27 
28  ~CGUIScalarFeatureButton() override = default;
29 
30  // implementation of IFeatureButton
31  bool PromptForInput(CEvent& waitEvent) override;
32  bool IsFinished() const override;
33  void Reset() override;
34 
35 private:
36  enum class STATE
37  {
38  NEED_INPUT,
39  FINISHED,
40  };
41 
42  STATE m_state;
43 };
44 } // namespace GAME
45 } // namespace KODI
This is an Event class built from a ConditionVariable.
Definition: Event.h:35
bool PromptForInput(CEvent &waitEvent) override
Prompt the user for a single input element.
Definition: GUIScalarFeatureButton.cpp:27
Definition: GUIButtonControl.h:27
A wizard to direct user input.
Definition: IConfigurationWindow.h:240
Definition: GUIFeatureButton.h:24
bool IsFinished() const override
Check if the button supports further calls to PromptForInput()
Definition: GUIScalarFeatureButton.cpp:51
void Reset() override
Reset button after prompting for input has finished.
Definition: GUIScalarFeatureButton.cpp:56
Definition: AudioDecoder.h:18
Definition: GUIScalarFeatureButton.h:20
Definition: PhysicalFeature.h:30