RenderBufferPoolVector CreateBufferPools(CRenderContext &context) override
Create buffer pools to manager buffers.
Definition: RPRendererGuiTexture.cpp:49
CRPBaseRenderer * CreateRenderer(const CRenderSettings &settings, CRenderContext &context, std::shared_ptr< IRenderBufferPool > bufferPool) override
Create a renderer.
Definition: RPRendererGuiTexture.cpp:41
Definition: RPRendererGuiTexture.h:33
Definition: RPRendererGuiTexture.h:20
Definition: RenderContext.h:43
std::string RenderSystemName() const override
Get a description name of the rendering system.
Definition: RPRendererGuiTexture.cpp:36
Definition: RPRendererGuiTexture.h:49