11 #include "threads/Thread.h" 32 std::string ControllerID()
const;
37 void AbortRumble(
void) { StopThread(); }
41 void Process()
override;
51 static std::vector<std::string> GetMotors(
const std::string& controllerId);
54 const std::vector<std::string> m_motors;
58 RUMBLE_TYPE m_type = RUMBLE_UNKNOWN;
Definition: RumbleGenerator.h:25
Definition: AudioDecoder.h:18