kodi
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Interface for sending input events to game controllers. More...
#include <IInputReceiver.h>
Public Member Functions | |
virtual bool | SetRumbleState (const FeatureName &feature, float magnitude)=0 |
Set the value of a rumble motor. More... | |
Interface for sending input events to game controllers.
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pure virtual |
Set the value of a rumble motor.
feature | The name of the motor to rumble |
magnitude | The motor's new magnitude of vibration in the closed interval [0, 1] |
Implemented in PERIPHERALS::CAddonInputHandling, and KODI::JOYSTICK::CDriverReceiving.