| kodi
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This is the complete list of members for CD3DVertexShader, including all inherited members.
| BindShader() (defined in CD3DVertexShader) | CD3DVertexShader | |
| CD3DVertexShader() (defined in CD3DVertexShader) | CD3DVertexShader | |
| Create(const std::wstring &vertexFile, D3D11_INPUT_ELEMENT_DESC *vertexLayout, unsigned int vertexLayoutSize) (defined in CD3DVertexShader) | CD3DVertexShader | |
| Create(const void *code, size_t codeLength, D3D11_INPUT_ELEMENT_DESC *vertexLayout, unsigned int vertexLayoutSize) (defined in CD3DVertexShader) | CD3DVertexShader | |
| IsInited() (defined in CD3DVertexShader) | CD3DVertexShader | inline | 
| m_bRegistered (defined in ID3DResource) | ID3DResource | protected | 
| OnCreateDevice() override (defined in CD3DVertexShader) | CD3DVertexShader | virtual | 
| OnDestroyDevice(bool fatal) override (defined in CD3DVertexShader) | CD3DVertexShader | virtual | 
| Register() (defined in ID3DResource) | ID3DResource | protected | 
| Release() (defined in CD3DVertexShader) | CD3DVertexShader | |
| ReleaseShader() (defined in CD3DVertexShader) | CD3DVertexShader | |
| UnbindShader() (defined in CD3DVertexShader) | CD3DVertexShader | |
| Unregister() (defined in ID3DResource) | ID3DResource | protected | 
| ~CD3DVertexShader() (defined in CD3DVertexShader) | CD3DVertexShader | |
| ~ID3DResource() (defined in ID3DResource) | ID3DResource | inlinevirtual | 
 1.8.13
 1.8.13