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This is the complete list of members for CGUIShaderDX, including all inherited members.
ApplyStateBlock(void) (defined in CGUIShaderDX) | CGUIShaderDX | |
Begin(unsigned int flags) (defined in CGUIShaderDX) | CGUIShaderDX | |
CGUIShaderDX() (defined in CGUIShaderDX) | CGUIShaderDX | |
Draw(unsigned int vertexCount, unsigned int startVertex) (defined in CGUIShaderDX) | CGUIShaderDX | |
DrawIndexed(unsigned int indexCount, unsigned int startIndex, unsigned int startVertex) (defined in CGUIShaderDX) | CGUIShaderDX | |
DrawQuad(Vertex &v1, Vertex &v2, Vertex &v3, Vertex &v4) (defined in CGUIShaderDX) | CGUIShaderDX | |
End(void) (defined in CGUIShaderDX) | CGUIShaderDX | |
GetClipXFactor(void) const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
GetClipXOffset(void) const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
GetClipYFactor(void) const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
GetClipYOffset(void) const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
GetProjection() const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
GetView() const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
GetWorld() const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
GetWVP(DirectX::XMMATRIX &w, DirectX::XMMATRIX &v, DirectX::XMMATRIX &p) (defined in CGUIShaderDX) | CGUIShaderDX | inline |
HardwareClipIsPossible(void) const (defined in CGUIShaderDX) | CGUIShaderDX | inline |
Initialize() (defined in CGUIShaderDX) | CGUIShaderDX | |
operator delete(void *ptr) (defined in CGUIShaderDX) | CGUIShaderDX | inline |
operator new(size_t size) (defined in CGUIShaderDX) | CGUIShaderDX | inline |
Project(float &x, float &y, float &z) (defined in CGUIShaderDX) | CGUIShaderDX | |
RestoreBuffers(void) (defined in CGUIShaderDX) | CGUIShaderDX | |
SetProjection(const DirectX::XMMATRIX &value) (defined in CGUIShaderDX) | CGUIShaderDX | |
SetShaderViews(unsigned int numViews, ID3D11ShaderResourceView **views) (defined in CGUIShaderDX) | CGUIShaderDX | |
SetView(const DirectX::XMMATRIX &value) (defined in CGUIShaderDX) | CGUIShaderDX | |
SetViewPort(D3D11_VIEWPORT viewPort) (defined in CGUIShaderDX) | CGUIShaderDX | |
SetWorld(const DirectX::XMMATRIX &value) (defined in CGUIShaderDX) | CGUIShaderDX | |
SetWVP(const DirectX::XMMATRIX &w, const DirectX::XMMATRIX &v, const DirectX::XMMATRIX &p) (defined in CGUIShaderDX) | CGUIShaderDX | |
~CGUIShaderDX() (defined in CGUIShaderDX) | CGUIShaderDX |