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bool | Initialize () |
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void | Begin (unsigned int flags) |
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void | End (void) |
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void | ApplyStateBlock (void) |
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void | RestoreBuffers (void) |
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void | SetShaderViews (unsigned int numViews, ID3D11ShaderResourceView **views) |
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void | SetViewPort (D3D11_VIEWPORT viewPort) |
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void XM_CALLCONV | GetWVP (DirectX::XMMATRIX &w, DirectX::XMMATRIX &v, DirectX::XMMATRIX &p) |
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DirectX::XMMATRIX XM_CALLCONV | GetWorld () const |
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DirectX::XMMATRIX XM_CALLCONV | GetView () const |
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DirectX::XMMATRIX XM_CALLCONV | GetProjection () const |
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void XM_CALLCONV | SetWVP (const DirectX::XMMATRIX &w, const DirectX::XMMATRIX &v, const DirectX::XMMATRIX &p) |
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void XM_CALLCONV | SetWorld (const DirectX::XMMATRIX &value) |
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void XM_CALLCONV | SetView (const DirectX::XMMATRIX &value) |
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void XM_CALLCONV | SetProjection (const DirectX::XMMATRIX &value) |
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void | Project (float &x, float &y, float &z) |
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void | DrawQuad (Vertex &v1, Vertex &v2, Vertex &v3, Vertex &v4) |
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void | DrawIndexed (unsigned int indexCount, unsigned int startIndex, unsigned int startVertex) |
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void | Draw (unsigned int vertexCount, unsigned int startVertex) |
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bool | HardwareClipIsPossible (void) const |
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float | GetClipXFactor (void) const |
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float | GetClipXOffset (void) const |
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float | GetClipYFactor (void) const |
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float | GetClipYOffset (void) const |
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void * | operator new (size_t size) |
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void | operator delete (void *ptr) |
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