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| bool | Initialize () | 
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| void | Begin (unsigned int flags) | 
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| void | End (void) | 
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| void | ApplyStateBlock (void) | 
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| void | RestoreBuffers (void) | 
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| void | SetShaderViews (unsigned int numViews, ID3D11ShaderResourceView **views) | 
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| void | SetViewPort (D3D11_VIEWPORT viewPort) | 
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| void XM_CALLCONV | GetWVP (DirectX::XMMATRIX &w, DirectX::XMMATRIX &v, DirectX::XMMATRIX &p) | 
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| DirectX::XMMATRIX XM_CALLCONV | GetWorld () const | 
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| DirectX::XMMATRIX XM_CALLCONV | GetView () const | 
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| DirectX::XMMATRIX XM_CALLCONV | GetProjection () const | 
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| void XM_CALLCONV | SetWVP (const DirectX::XMMATRIX &w, const DirectX::XMMATRIX &v, const DirectX::XMMATRIX &p) | 
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| void XM_CALLCONV | SetWorld (const DirectX::XMMATRIX &value) | 
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| void XM_CALLCONV | SetView (const DirectX::XMMATRIX &value) | 
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| void XM_CALLCONV | SetProjection (const DirectX::XMMATRIX &value) | 
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| void | Project (float &x, float &y, float &z) | 
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| void | DrawQuad (Vertex &v1, Vertex &v2, Vertex &v3, Vertex &v4) | 
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| void | DrawIndexed (unsigned int indexCount, unsigned int startIndex, unsigned int startVertex) | 
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| void | Draw (unsigned int vertexCount, unsigned int startVertex) | 
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| bool | HardwareClipIsPossible (void) const | 
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| float | GetClipXFactor (void) const | 
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| float | GetClipXOffset (void) const | 
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| float | GetClipYFactor (void) const | 
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| float | GetClipYOffset (void) const | 
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| void * | operator new (size_t size) | 
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| void | operator delete (void *ptr) | 
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