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| CEventButtonState (unsigned int iKeyCode, std::string mapName, std::string buttonName, float fAmount, bool isAxis, bool bRepeat, bool bUseAmount) |
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void | Reset () |
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void | SetActive () |
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bool | Active () const |
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bool | Repeat () const |
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int | ControllerNumber () const |
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bool | Axis () const |
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unsigned int | KeyCode () const |
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float | Amount () const |
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void | Load () |
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const std::string & | JoystickName () const |
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const std::string & | CustomControllerName () const |
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unsigned int | m_iKeyCode |
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unsigned short | m_iControllerNumber |
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std::string | m_buttonName |
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std::string | m_mapName |
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std::string | m_joystickName |
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std::string | m_customControllerName |
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float | m_fAmount |
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bool | m_bUseAmount |
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bool | m_bRepeat |
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bool | m_bActive |
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bool | m_bAxis |
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std::chrono::time_point< std::chrono::steady_clock > | m_iNextRepeat |
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The documentation for this class was generated from the following files: