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enum | { TYPE_WORD_LIST,
TYPE_CONVERT_STRING
} |
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virtual int | GetType () |
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virtual void | Initialize () |
| Called for the active keyboard layout when it's loaded, stick any initialization here. More...
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virtual void | Deinitialize () |
| Called for the active keyboard layout when it's unloaded, stick any cleanup here. More...
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virtual bool | IsInitialized () const |
| Can be overridden if initialization is expensive to avoid calling initialize more than needed. More...
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virtual bool | GetWordListPage (const std::string &strCode, bool isFirstPage)=0 |
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virtual std::vector< std::wstring > | GetResponse (int response)=0 |
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const std::string & | GetCodeChars () const |
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virtual void | SetTextPrev (const std::string &strTextPrev) |
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virtual std::string | ConvertString (const std::string &strCode) |
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◆ Deinitialize()
virtual void IInputCodingTable::Deinitialize |
( |
void |
| ) |
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inlinevirtual |
Called for the active keyboard layout when it's unloaded, stick any cleanup here.
This won't be needed for most implementations so we don't set it =0 but provide a default implementation.
◆ Initialize()
virtual void IInputCodingTable::Initialize |
( |
void |
| ) |
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inlinevirtual |
Called for the active keyboard layout when it's loaded, stick any initialization here.
This won't be needed for most implementations so we don't set it =0 but provide a default implementation.
◆ IsInitialized()
virtual bool IInputCodingTable::IsInitialized |
( |
| ) |
const |
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inlinevirtual |
Can be overridden if initialization is expensive to avoid calling initialize more than needed.
- Returns
- true if initialization has been done and was successful, false otherwise.
The documentation for this class was generated from the following file: