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Public Member Functions | List of all members
KODI::GAME::CGUIActivePortList Class Reference
Inheritance diagram for KODI::GAME::CGUIActivePortList:
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Public Member Functions

 CGUIActivePortList (CGUIWindow &window, int controlId, bool showInputDisabled)
 
bool Initialize (GameClientPtr gameClient) override
 Initialize resources. More...
 
void Deinitialize () override
 Deinitialize resources.
 
void Refresh () override
 Refresh the contents of the list.
 
void Notify (const Observable &obs, const ObservableMessage msg) override
 Process a message from an observable. More...
 

Member Function Documentation

◆ Initialize()

bool CGUIActivePortList::Initialize ( GameClientPtr  gameClient)
overridevirtual

Initialize resources.

Parameters
gameClientThe game client providing the ports
Returns
True if the resource is initialized and can be used, false if the resource failed to initialize and must not be used

Implements KODI::GAME::IActivePortList.

◆ Notify()

void CGUIActivePortList::Notify ( const Observable obs,
const ObservableMessage  msg 
)
overridevirtual

Process a message from an observable.

Parameters
obsThe observable that sends the message.
msgThe message.

Implements Observer.


The documentation for this class was generated from the following files: