◆ AddData()
◆ GetBuffer()
virtual bool KODI::GAME::IGameClientStream::GetBuffer |
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unsigned int |
width, |
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unsigned int |
height, |
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game_stream_buffer & |
buffer |
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) |
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inlinevirtual |
Get a buffer for zero-copy stream data.
- Parameters
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| width | The framebuffer width, or 0 for no width specified |
| height | The framebuffer height, or 0 for no height specified |
[out] | buffer | The buffer, or unmodified if false is returned |
If this returns true, buffer must be freed using ReleaseBuffer().
- Returns
- True if buffer was set, false otherwise
Reimplemented in KODI::GAME::CGameClientStreamSwFramebuffer.
◆ OpenStream()
◆ ReleaseBuffer()
Free an allocated buffer.
- Parameters
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The documentation for this class was generated from the following file: