◆ IsPressed()
  
  | 
        
          | bool KODI::KEYMAP::CKeyHandler::IsPressed | ( |  | ) | const |  | inlineoverridevirtual | 
 
Return true if the key is "pressed" (has a magnitude greater than 0.5) 
- Returns
- True if the key is "pressed", false otherwise 
Implements KODI::KEYMAP::IKeyHandler.
 
 
◆ OnAnalogMotion()
  
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          | bool CKeyHandler::OnAnalogMotion | ( | float | magnitude, |  
          |  |  | unsigned int | motionTimeMs |  
          |  | ) |  |  |  | overridevirtual | 
 
Callback for keys mapped to analog features. 
- Parameters
- 
  
    | magnitude | The amount of the analog action |  | motionTimeMs | The time since the magnitude was 0 |  
 
- Returns
- True if the key is mapped to an action, false otherwise 
Implements KODI::KEYMAP::IKeyHandler.
 
 
◆ OnDigitalMotion()
  
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          | bool CKeyHandler::OnDigitalMotion | ( | bool | bPressed, |  
          |  |  | unsigned int | holdTimeMs |  
          |  | ) |  |  |  | overridevirtual | 
 
A key mapped to a digital feature has been pressed or released. 
- Parameters
- 
  
    | bPressed | true if the key's button/axis is activated, false if deactivated |  | holdTimeMs | The held time in ms for pressed buttons, or 0 for released |  
 
- Returns
- True if the key is mapped to an action, false otherwise 
Implements KODI::KEYMAP::IKeyHandler.
 
 
The documentation for this class was generated from the following files:
- xbmc/input/keymaps/generic/KeyHandler.h
- xbmc/input/keymaps/generic/KeyHandler.cpp