kodi
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Touch input processor. More...
#include <InputProcessorTouch.h>
Public Member Functions | |
CInputProcessorTouch (wayland::surface_t const &surface) | |
void | SetCoordinateScale (std::int32_t scale) |
void | OnTouchDown (CSeat *seat, std::uint32_t serial, std::uint32_t time, const wayland::surface_t &surface, std::int32_t id, double x, double y) override |
void | OnTouchUp (CSeat *seat, std::uint32_t serial, std::uint32_t time, std::int32_t id) override |
void | OnTouchMotion (CSeat *seat, std::uint32_t time, std::int32_t id, double x, double y) override |
void | OnTouchCancel (CSeat *seat) override |
void | OnTouchShape (CSeat *seat, std::int32_t id, double major, double minor) override |
Touch input processor.
Events go directly to CGenericTouchInputHandler, so no callbacks here