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GLuint | m_texture = 0 |
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float | m_u |
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float | m_v |
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bool | m_pma |
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enum OVERLAY::COverlay::EType | m_type |
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enum OVERLAY::COverlay::EAlign | m_align |
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enum OVERLAY::COverlay::EPosition | m_pos |
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float | m_x {0} |
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float | m_y {0} |
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float | m_width {1.0f} |
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float | m_height {1.0f} |
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float | m_source_width {0} |
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float | m_source_height {0} |
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enum | EType { TYPE_NONE,
TYPE_TEXTURE
} |
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enum | EAlign { ALIGN_SCREEN,
ALIGN_SCREEN_AR,
ALIGN_VIDEO,
ALIGN_SUBTITLE
} |
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enum | EPosition { POSITION_ABSOLUTE,
POSITION_ABSOLUTE_SCREEN,
POSITION_RELATIVE
} |
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static std::shared_ptr< COverlay > | Create (const CDVDOverlayImage &o, CRect &rSource) |
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static std::shared_ptr< COverlay > | Create (const CDVDOverlaySpu &o) |
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static std::shared_ptr< COverlay > | Create (ASS_Image *images, float width, float height) |
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bool | IsSquareResolution (float resRatio) |
| Given the resolution ratio determines if it is a 4/3 resolution. More...
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◆ COverlayTextureGL()
Create the overlay for rendering.
- Parameters
-
o | The overlay image |
rSource | The video source rect size |
The documentation for this class was generated from the following files:
- xbmc/cores/VideoPlayer/VideoRenderers/OverlayRendererGL.h
- xbmc/cores/VideoPlayer/VideoRenderers/OverlayRendererGL.cpp