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void | Free () override |
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bool | Compile () override |
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GLuint | Handle () override |
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virtual void | SetSource (const std::string &src) |
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virtual bool | LoadSource (const std::string &filename, const std::string &prefix="") |
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virtual bool | AppendSource (const std::string &filename) |
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virtual bool | InsertSource (const std::string &filename, const std::string &loc) |
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bool | OK () const |
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std::string | GetName () const |
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std::string | GetSourceWithLineNumbers () const |
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GLuint | m_pixelShader = 0 |
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std::string | m_source |
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std::string | m_lastLog |
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std::vector< std::string > | m_attr |
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bool | m_compiled = false |
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The documentation for this class was generated from the following files:
- xbmc/guilib/Shader.h
- xbmc/guilib/Shader.cpp