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| CGLSLShaderProgram (const std::string &vert, const std::string &frag) |
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bool | Enable () override |
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void | Disable () override |
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bool | CompileAndLink () override |
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bool | OK () const |
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CVertexShader * | VertexShader () |
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CPixelShader * | PixelShader () |
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virtual void | OnCompiledAndLinked () |
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virtual bool | OnEnabled () |
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virtual void | OnDisabled () |
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virtual GLuint | ProgramHandle () |
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GLint | m_lastProgram |
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bool | m_validated = false |
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CVertexShader * | m_pVP = nullptr |
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CPixelShader * | m_pFP = nullptr |
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GLuint | m_shaderProgram = 0 |
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bool | m_ok = false |
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The documentation for this class was generated from the following files:
- xbmc/guilib/Shader.h
- xbmc/guilib/Shader.cpp